Mods introducing new content into the game.
Automatically upgrade buildings by hand or with construction robots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A scenario based around importing and exporting items in a limited factory space.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Automatically tells robots/roboports to deconstruct entities in their construction range
Small changes concerning balance, gameplay, or graphics.
Sometimes the biters will be peaceful, other times they will not.
Small changes concerning balance, gameplay, or graphics.
Lets you craft combat units, they will automatically launch, defend your base and attack enemy units. They are not intelligent, but they are powerful.
Mods introducing new content into the game.