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Compatibility patch for 5 Dim's Trains and Krastorio 2 (Add Krastorio2 grid and fuel to All MK Trains)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a spoilage combinator that is used to check the freshness level of items inside an entity.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod that automatically deconstructs toggled ugly 'natural' structures (rocks, cliffs, trees) in the way, as you or your bots place beautiful, industrial concrete. Can toggle rocks, cliffs, and/or trees, if you wanted to do that for some reason.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Exposes the lane splitter entity that was added in 2.0, and adds the higher tier variants.
Mods introducing new content into the game.
An extension for Earendel's Text Plates. Adds plastic plates (white and player-coloured) and more with the original Text Plates font. Based on Deadlock's More Text Plates mod. Now for Factorio 2.0!
Mods introducing new content into the game.
This mod adds in a planet Nekohaven. A lush planet with hidden dangers.
Mods introducing new content into the game.
Adds an agricultural roboport for automated crop management executed by robots.
Mods introducing new content into the game.
Amplify your research with Quantum technology. Generate Quantum Cubes to multiply your science packs, power your base with 5GW reactors, and deploy devastating singularity weapons. Includes high-quality custom assets and immersive sounds.
Mods introducing new content into the game.
Adds item production and speed multipliers to the outputs of certain items. These include [gears, sticks, concrete, engines, low density structures, flying robot frames, artificial soil, quantum processors] and [red, green, and blue circuits].
Small changes concerning balance, gameplay, or graphics.
Boost your factory's efficiency with the Quantum Diffuser beacon. More module slots and better distribution.HQ animation and textures.
Mods introducing new content into the game.
Mods introducing new content into the game.
Tired of building mediocre factories? You can now build a legendary factory from the start!
Large total conversion mods.
This mod removes the science cost multiplier from infinite technologies.
Small changes concerning balance, gameplay, or graphics.
Automatically deploys combat robot capsules when in combat. No special equipment required.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Happiness can be found even in the darkest of times, when one only remembers to turn on the light. Brighten players' surroundings, without changing the day/night cycle of planets and their power production stats.
Mods introducing new content into the game.
Mods introducing new content into the game.
Quality holmium ore finally yields you more.
Small changes concerning balance, gameplay, or graphics.
This mod allows the user to adjust the rate of seed output from Gleba plants - it's too low by default!
Small changes concerning balance, gameplay, or graphics.
Adds an inserter variant that runs on heat instead of standard fuel. Also functions as a heat pipe for thawing adjacent machinery. Recommended for use alongside another mod that provides early heat pipes. Incompatible with the inserter overhaul setting in Bobs Logistics.
Mods introducing new content into the game.