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When a platform (suddenly) dies the surface doesn't delete itself so you can see what went wrong and/or grab a blueprint.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds automatic scaling to planets rendered by Visible Planets in Space based on their gravity and increases or reduces the rotation speed based on their day/night cycle duration.
Small changes concerning balance, gameplay, or graphics.
Text shaped metal plates for signs and labels. Letters, numbers and symbols. Iron, copper, large and small variants.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod replaces your character with a female version of the engineer, Gear Girl! Contains a fully animated character with all 3 levels of armor and custom color masks. This is an updated version of the old Gear Girl Character mod to allow better compatibility with other mods that make changes to the character (reach, flashlight, etc) and with character selector mods, like miniMAXIme.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Remove the wall connection patch so that walls placed on the edge of space platforms don't look ugly. Also works for SE, and as such will replace SE smooth spaceship walls.
Small changes concerning balance, gameplay, or graphics.
Inserters will be able to interact with cargo bays on platforms and planets.
Small changes concerning balance, gameplay, or graphics.
Reduces laser resistance on all asteroids, allowing laser turrets to be viable. Now electric damage is also allowed. Resistances have been gradually lowered, but every value is configurable in-game. See the attatched screenshot for the old and new values. The mod affects all asteroids with -small-, -medium-, -big- and -huge- within their names, so all vanilla asteroids (and maybe some modded asteroids?) should be covered.
Small changes concerning balance, gameplay, or graphics.
Add a starry background to the starmap. The planets are no longer surrounded by endless darkness.
Small changes concerning balance, gameplay, or graphics.
Adds a planner that designs a mining drill layout for a resource patch.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds an additional row of alternating fluid connectors to allow for more simplified and diverse thruster setups.
Small changes concerning balance, gameplay, or graphics.
A Diablo like RPG stats system - now with magic! | PD fork: caster-force spells + exp token craftable. The original mod is really good, I recommend installing the original, and only if you are looking for something different or more features then come to this one. I am adding new features whenever I can, once completed this mod will end up being very different from the original. installing: pd_rpg_extra_spells pd_rpg_m_spell_pack PD RPG Too Many Spells is recommended!
Mods introducing new content into the game.
You probably wouldn't want machines with productivity or quality to start crafting prematurely.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Calculate maximum production and consumption rates for the selected machines.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adjusts the drag force on space platforms such that only the ship's weight affects its drag force/top speed, not its shape.
Small changes concerning balance, gameplay, or graphics.
Render the local planet behind platforms when in orbit. Now with parallax, rotation, and mod support!
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Add two vanilla like turrets designed for the space age experience. Customizable in settings. Taken and rebalanced from the Canon Turret and Heavy Gun Turret mods.
Mods introducing new content into the game.