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Fully customizable reaction system, applying actions and custom scripts during various events with filters. Players, admins can propose, pass, and revoke laws. The mod is suitable for changing gameplay of game, providing automatic protection system against griefers, rewards for certain actions etc. Has support of mods, especially economic ones. Author: Luke Perkin. Modified by ZwerOxotnik and pliesveld. Anyone can translate the mod on Crowdin.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A UPS grade Universal Machine. Can be used for all recipes. 我身雕刻刀,细微达分毫。 举世竟谁比,鲁班窃皮毛。 若幸逢仙子,亦可试低高! 天地无穷寂,挥手雕众神。 喧呼连日宴,盛况耀乾坤。 忽觉人世假,众像我雕真。 遂与同归去,永世别人尘!
Mods introducing new content into the game.
Adds special logistic storage chests that automatically set their filter to the first item inserted
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Ensures that Frost Biters does not modify Aquilo's terrain generation - when it shouldn't - namely, if they're not set to appear on Aquilo...
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
When you eat a Yumako, you hear voices and when you eat a jellynut you feel much faster. Limited offer : this mod also make bioflux sound addictive !
Small changes concerning balance, gameplay, or graphics.
Adds a recipe to convert solid fuel and sulfuric acid into coal using a chemical plant.
Mods introducing new content into the game.
Turrets take time to start up. They can be overclocked to start up much faster, at the cost of damage upon starting up.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A simple weather system mod for adding rain and lightning to planets with some tweaks for realism and balancing.
Mods introducing new content into the game.
Writes most of the info in the Factoriopedia to a text file for LLM ingestion.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
It's dangerous to go alone! Take some medkits! For being stranded on an alien world with your tools on hand you might need some touch up. This mod aims to add some healing options into the game when fish aren't around for aide.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Many electric machine recipes in AAI Industry require upgrading from burner equivalents - this mod tweaks said recipes, removing this. Forked from the original to fix the issue during loading.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Generates ruin files for 'Abandoned Ruins - Updated' from setups selected in-game. (Now co-authored with roland77)
Mods introducing new content into the game.
More additional signals for speakers 390 images total Extra for Space Age Current maintainer: ZwerOxotnik
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Core content, like FE+'s own titanium ore, pollution filters for higher tier machines, repair pack MK2/3. So some content is included in this mod.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.