Recently updated mods

Explosive Biters

This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.

2 days ago
0.16 - 1.1


by Veden

Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.

8 days ago
0.13 - 1.1


by Reika

Allows the biter/spitter spawn ratio to be modified.

12 days ago
0.15 - 1.1

ModMash Splinter, Them

Mod Mash Splinter Them, adds a later game technologically advanced enemy. Launching a rocket alerts Them to your presence. They come with one goal to wipe you out. The late game enemies build their own base, harvest resources and expand.

13 days ago

Kill biters for resources

by Bilka

All resources are replaced by enemies that drop those resources when killed.

15 days ago

Cold Biters

Adds a nest of Cold Aliens and Worms! These aliens will cause cold damage, and may launch a cold cloud over your factory. Defeated aliens will drop artifacts that can be further processed into weapons and armors. With Alien-biomes, nests will only spawn in cold areas.

24 days ago
0.17 - 1.1


Adds advanced diplomacy system, diplomatic requests, needful commands, auto-diplomacy, customizable protection from theft of electricity, custom balance settings, building prohibition radius near enemy and integration with chat mod, etc etc. Has compatibility with any PvP scenario. High performance with the system. + 33 locales

27 days ago
0.16 - 1.1

Enemy Race Manager

by heyqule

Add support to have multiple races of enemies and add leveling to enemy. Enemy becomes tougher as they level based on your pollution and killing factors. This mod only enhance vanilla biters. Please visit the mod page to download the new demo race. (P-v1.4.0 / Z-v1.4.0 / T-v1.1.0)

a month ago


Be prepared for the big monsters and other tragic events from this planet!

a month ago
0.16 - 1.1

Toggle Peaceful Mode - Keep achievements!

by Cerbrus

Allows you to toggle peaceful mode at will

a month ago
0.14 - 1.1

Marine Life

Fish and other marine lifeforms.

a month ago

Matryoshka Bugs

This mod turns bugs into nested russian dolls. When a bug dies it spawns a lower level version of itself.

a month ago

Armoured Biters

by CybranM

Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.

a month ago
0.17 - 1.1

Truce Mod

This mod activates peaceful mode on start which makes enemies friendly to you. They will only attack once the timer has reached zero or if you get too close to them. However, enemies will still be affected by and evolve from pollution.

a month ago
1.0 - 1.1

Will-o'-the-Wisps updated

A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Probably won't work in multiplayer.

2 months ago
0.16 - 1.1

Alien Loot Economy

Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.

2 months ago
0.16 - 1.1

Combat Technology

by sjlevin

Killing enemies contributes towards technology research

2 months ago

Schall Endgame Evolution

Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

2 months ago
0.16 - 1.1

Evolution Technology

by wodzu93

Adds a tech tree to biter force, based on evolution factor. With evolution, biter units will improve in several ways.

2 months ago
Found 52 mods