Found 41 mods

Biter Reincarnation

On death Biters reincarnate as the true perpetual enemy, trees
5 hours ago
0.17
605

Explosive Biters

This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck!
11 hours ago
0.16 - 0.17
2235

Cold Biters

This mod adds a nest of Cold Aliens and Worms! These aliens will cause cold damage, and may launch a cold cloud over your factory.
11 hours ago
0.17
19

BiterBias

by Reika
Allows the biter/spitter spawn ratio to be modified.
7 days ago
0.15 - 0.17
1411

Fire Department

by OwnlyMe
Adds new ways of fire-fighting but your factory can randomly start burning Ever wanted to be a fireman?
7 days ago
0.17
209

Swarmageddon - Enhanced Biter Swarms

by Pawz
A comprehensive upgrade to Biters, making them a considerable challenge at all stages of the game. Bigger biters will split into smaller biters, nests will spawn biters when they die, and as evolution increases, so will the number of enemies you will have to face! Compatible with all (hopefully) mods that add new enemies.
18 days ago
0.17
1283

Will-o'-the-Wisps updated

by mk-fg
A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Probably won't work in multiplayer.
18 days ago
0.16 - 0.17
4046

Bob's Enemies

Adds a few harder enemies.
21 days ago
0.13 - 0.17
381566

Jail Break

Two game modes: PVP: Two teams fight a battle for their science robots. A mix o Wave defense and PVP scenarios, plus robots and jails. PVE: Defend your robots, and try to survive with your friends
22 days ago
0.16 - 0.17
1642

Disable enemy generation

Load/Enable this mod to disable the spawning of enemy bases on newly generated chunks. Unloading/Disabling this mod restores the generation. This way you can go mega without having to use lua commands (=losing achievements) or restart the game, but prevent new spawners from being created. Existing enemies may still expand on their own!
23 days ago
0.17
156

Nightfall

by Yehn
"They mostly come at night. Mostly." -- Biters in polluted areas become more aggressive at night. Includes an option to have biters only attack at night.
24 days ago
0.16 - 0.17
3512

Extra Biter Control

Gives extra control to tweak biter spawning, quantity and movement beyond standard map settings
26 days ago
0.16 - 0.17
830

Natural Evolution Enemies

Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings
26 days ago
0.14 - 0.17
78258

Big-Monsters

Be prepared for the big monsters from this planet!
27 days ago
0.16 - 0.17
5723

SI Ancient Ruins

古代遗迹/Ancient Ruins
a month ago
0.17
92

Eye for an Eye fixed

An attempt to mitigate the 'all or nothing' affect of biters breaching your walls. Biters which damage a structure will take damage.
a month ago
0.17
85

Rampant

by Veden
Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.
a month ago
0.13 - 0.17
126657

Hive Mind

by Klonan
Take control of the biters and lead them to victory against the invading engineers.
a month ago
0.17
4009

Timed Peace

by mkaito
Disable Peaceful mode after a configurable time period.
a month ago
0.17
85

Schall Remains & Pickup

Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
a month ago
0.16 - 0.17
1805