Water is not infinite


Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain

Tweaks
2 months ago
2.0
1.28K
Environment Fluids Power

i Support for Terrain Evolution2

19 days ago

It's been a while but if I recall correctly this and TE2(Terrrain Evolution2) is not compatible, is this something you'd consider or would it be better if I reached out to the author of TE2?

I love this and the Dynamic rain but I also love the TE2 which is a little bit of a bummer when it's not compatible

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