Water is not infinite


Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain

Tweaks
a day ago
2.0
1.35K
Environment Fluids Power

i Support for Terrain Evolution2

a month ago

It's been a while but if I recall correctly this and TE2(Terrrain Evolution2) is not compatible, is this something you'd consider or would it be better if I reached out to the author of TE2?

I love this and the Dynamic rain but I also love the TE2 which is a little bit of a bummer when it's not compatible

13 days ago

Hi, I need to look at TE2 again to recall why it's not compatible. I think there are some ways to add compatibility, but it's more likely that we will need to make changes in TE2

11 days ago

Yes, I left a comment on the TerrainEvolution2 repository. It should be easy to fix

https://github.com/nicholasgower/TerrainEvolution2/issues/6#issuecomment-4230204181

New response