(beta) mod themed around making all entities function like 'objects' (for example, inserters can grab units and characters.) [font=default-large-bold]current features:[/font] [color=green]+ inserters can grab any unit or character and insert them into structures, move them around, or throw them into water.[/color] [color=green]+ units can become items, which can be placed as an ally that will fight for you.[/color] [color=green]+ engineers and units can be inserted into structures as fuel, units with fire resistance are less effective fuel.[/color] [color=green]+ almost entirely procedural and designed to support mods.[/color] ------ [color=red]-didn't work on segmented units in testing, and disabled for spider units because they are too tall.[/color] [color=red]-will lag with high unit amounts[/color] beware, this mod is highly lethal, inserters will not hesitate to instantly destroy you. i advise you treat inserters like you'd treat trains. if an inserter murders you, your corpse will always be present and you can reclaim your items. my first time publicly sharing a mod. mod inspired by yoink. original code, with AI used for syntax help and when i was stuck.
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