Terra Palus
A dark satellite locked in eternal twilight, Terra Palus is locked in orbit of the verdant world of Gleba; a peculiar dance that keeps it perpetually shrouded from direct sunlight. This dim, foreboding moon presents unique challenges to engineering operations, as conventional solar power systems prove useless in its perpetual gloom.
The surface of Terra Palus is dominated by vast swamplands where stagnant waters merge with solid ground in treacherous patterns. The atmosphere, thick with organic particulates and bioluminescent spores, creates an eerie twilight that persists regardless of its position relative to Gleba. This unique atmospheric composition interacts catastrophically with night vision equipment, producing harmful light wavelengths that can permanently damage the enhanced optical sensors (eyeballs) used by engineering personnel.
Curiously, the moon harbors an unprecedented convergence of hostile life forms. Both the chitinous Biters native to Nauvis and the tentacled Pentapods of Gleba have established thriving populations here, suggesting a complex geological history. Terra Palus may have formed from fragments of both Nauvis and Gleba, torn away during a cataclysmic event in the solar system's early history.
Visit Terra Palus if you...
- Love spiders
- Love biters
- Love the dark
- Have a burning desire to use light as a weapon
"Features"
Terra Palus is a small swamp-moon that orbits Gleba; you can unlock access to Terra Palus on the tech tree after researching Gleba.
- Always night - Terra Palus gets no sun; solar panels and accumulators won't work here.
- Night vision equipment does not work here and will be moved back to your inventory if you have it on your armour.
- Biters and Pentapods have bonded over their united hatred of your pollution.
- Swampy, muddy, wet landscapes that require a lot of landfill are abundant.
- [IN PROGRESS] Light Defense Technology - use Palusium ore to build UV-adjacent technology; inhibitor lamps that freeze enemies in place and UV turrets that singe enemies and cause them to flee.
Bugs
https://mods.factorio.com/mod/terrapalus/discussion/6729730b4e3812217702423f
To do
- Add more to the light defense tech tree, including additional turret types and AoE turrets which are in proof of concept cause I'm a noob
- Add additional uses for Palusium Ore
- Some other secret things...
Terra Palus Soundtrack
- https://pixabay.com/music/mystery-mysterious-and-mystic-116127/
- https://pixabay.com/music/mystery-whispers-in-the-rain-255654/
- https://pixabay.com/music/trap-musique-suspence-mysterieux-199399/
- https://pixabay.com/music/crime-scene-mysterious-disappearances-245988/
- https://pixabay.com/music/mystery-mysterious-mystical-depressive-anxious-143163/
About
I really like Factorio and I wanted to learn a bit about how to build a mod in minimum viable product form. I thought learning how to mod a planet/moon would be the most fun place to start. It's not perfect or balanced, and is just to learn and have fun - I'm open to any feedback. Hope you enjoy it!