Adds Space Power Transmitter that links any planet or space platform - even a moving one - to the common space power grid: bidirectional energy transfer through space over any distance, rationed by demand. Draws a constant upkeep to hold the link (600 MW by default, less at higher quality); the link drops if the local network cannot supply it and restores automatically once it can. Unlocked with Cryogenic science (researchable on Aquilo).
Mods introducing new content into the game.
Version: 1.1.0 Date: 18. 10. 2026 Features: - The beam column now carries a travelling energy ripple (24-frame seamless loop). - The transmitter flickers in sync with the beam while the link is up. - The transmitter hums with an electric loop while the local network can power it (hidden sound driver, Space Exploration / modular-nuclear-reactor pattern). - The hull is pre-shaded dark blue with the emissive parts kept white, and the shadow is sharpened. - Added a hidden always-on sound driver entity (spt-hum) tracked as a transmitter child. - New 620x620 thumbnail.
Version: 1.0.1 Date: 18. 10. 2026 Bugfixes: - Fixed the transmitter glow overlay rendering half a tile above the structure (draw_as_light layers are anchored 16px higher by the engine; the glow layer's y-shift is compensated).
Version: 1.0.0 Date: 18. 10. 2026 Features: - Links a planet or space platform to the common space power grid: transfers energy through space over any distance, moving space platforms included. - Energy flows in both directions between all linked surfaces of one force and is rationed proportionally to demand when production falls short. - The transmitter draws a constant upkeep power to hold the link (600 MW by default; higher quality draws less); the link drops when the local network cannot supply it and is restored automatically once it can again. - Unlocked with Cryogenic science (researchable on Aquilo).