This is a mod for Space Age
All planets, except Nauvis, and space platform related items are hidden.
Several settings to grant a boost on new game start
-Mech Armor (loaded with legs and roboports) and tesla gun.
-Faster baseline robot speed.
-Some big mining drills, electric furnaces, substations and solar panels.
Optional gameplay alterations
-Rural mode (removes map generated resources, grow trees for resources!) <---!!
-Frozen mechanic from Aquilo (tech adjustments and items granted at start)
-Lightning mechanic from Fulgora (tech adjustments and items granted at start)
Changes to Nauvis to accommodate Space Age without space
New ore, Exceptional Ore, that contains Tungsten, Calcite, Holmium, Scrap and Lithium.
New fluid nodes; Lava, Ammonia, Fluorine and Lithium, utilized with pumpjacks.
Pentapods spawn from biter/spitter nests, spawn rate/evolution have been fine tuned.
Demolishers will spawn if setting is enabled, starting with big stomper deaths.
Promethium Science reworked to make use of old style rocket and demolishers (if active).
Outside mod support
All the available BZ mods and K2SO work with this mod.
Let me know if a mod is conflicting and I can see about making it compatible.
The factory can grow again (on one map)!
The Maker, the Protector has fallen. The Nauvan society you once loved is being slowly destroyed by the Buried Ones horde. Your mission was to fly an engineer far away from the sights of the Buried One and design a weapon to eliminate them and their never-ending horde. You are a pilot, not an engineer. Sadly, the engineer died in the crash and now it is up to you to build this weapon...or at least survive.
I am interested in feedback and suggestions!
https://discord.gg/sQU7PahZEu