Shattered Planet


Beyond the ever dark expanse lies the event horizon, the final frontier. The Shattered Planet. This devastated world holds one lone patch of uranium which is the key to solving its mystery. Enter the world of isotopes as you break down radioactive particles into increasingly more powerful substances, and beyond. UPDATE: The mod is currently undergoing an overhaul.

Content
11 days ago
2.0
11.8K
Factorio: Space Age Icon Space Age Mod
Planets Logistics Environment Mining Fluids Manufacturing

g Missing "light steam vaporization"; BUG or compatibility issue?

4 days ago
(updated 4 days ago)

This is my first time using your mod, and I'm enjoying it so far. *)

I might have made a mistake by not bringing tree seeds with me, as I also use 'Lignumis' and need wood to make my basic belts. Is it possible to build astroponics on the shattered planet?
(I am also short of belts in general, but that is my own fault due to my first trip to your ... 'not-a-planet-anymore'.)
However, the 'synthetic wood' recipe might help me out by converting plastic into wood.

But now I need plastic. (Also for red circuits, obviously! See below.)
To utilise 'Intense carbonated stone pressing' for it, I need steam.
Unfortunately, there is currently no way for me to get steam!
Alt-tabbing informs me that there should be a recipe called 'Light steam vaporization' for my chemical plants (including the improved ones from Corrundum), but unfortunately it is not available in those. It is also not listed in the normal ones. (I have hand-crafted one for testing purposes).

I am currently trying to build the first 'Recipe Transformation Gin', but this isn't possible without red circuits. The steam recipe should therefore have been unlocked by this point.

Am I missing something?
Is this a bug?
Or possibly a nasty compatibility issue with my other modded planets? (I am using the following: Lignumis, Moshine, Corrundum, Arig, Vesta and Tenebris.)

Thank you for reading this and considering the issue.

*) The plethora of recipes in the future is a bit intimidating, though. I hope I will be able to get my head around them.

--

EDIT: 3sss3 reported another issue when 'Vesta' is added.
Could this be somehow related?

Given Lignumis and Mulana are notorious for changing some vanilla progression it could be them. The intended way to get steam is to use Ice and Carbon that were imported from your ship. Carbon in a boiler to boil the water which was melted from ice. Power comes from the ion storm which lightning collectors should assist with that. I have not done any testing with Lignumis so it's possibly an incompatibility issue.

When you arrive at the shattered planet, you have a decent window of opportunity to set up a deployment bay and drop all your stuff before it gets destroyed by the asteroids.

6 hours ago
(updated 44 minutes ago)

Ha!

The trusty boiler! This one of the most basic approaches one could use given that this is how we generate our first electricity in the game.
How could I have missed that?
Perhaps I was looking for something overly 'sophisticated' because of the number of mods I'm using.
Thank you for the solution - slightly embarrassing though it may be! :)

What do you mean by "before it gets destroyed by the asteroids"?
Is your ship supposed to get destroyed?
Mine is still alive and almost unharmed. Admittedly, this involves constantly switching to space to check that no huge asteroids are approaching from the side. If they are, I initiate a short boost towards the other original shattered planet to leave them behind. It's a bit cumbersome, to be honest.
But I thought I might still need it, and I wasn't looking forward to the long trip back.

As for Lignumis changing the vanilla progression – I know!
I started a new run as I was stuck on the shattered planet. Lo and behold, they've swapped the yellow and purple sciences and hidden them behind space science! I accepted the challenge, but I'm not sure how I feel about it. (There might be a mod option to reverse this, but I haven't looked yet.)

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