Beyond the ever dark expanse lies the event horizon, the final frontier. The Shattered Planet. This devastated world holds one lone patch of uranium which is the key to solving its mystery. Enter the world of isotopes as you break down radioactive particles into increasingly more powerful substances, and beyond. UPDATE: The mod is currently undergoing an overhaul.
Mods introducing new content into the game.
Version: 1.0.36 Date: 2025-09-17 Info: - Vesta's latest update caused issues with Shattered Planet. This issue has been fixed.
Version: 1.0.35 Date: 2025-09-12 Info: - Now requires both "base" mod and "space-age" 2.0.66 as required dependencies.
Version: 1.0.34 Date: 2025-08-28 Info: - Fixed a factoriopedia issue.
Version: 1.0.33 Date: 2025-08-28 Info: - Duplicate recipes for Shattered Planet construction convenience have their recycling removed; this means that the products you get back will not be equal to what you used to construct them on the Shattered Planet's surface, so you may not be able to construct with the recycled items on Shattered Planet due to surface conditions.
Version: 1.0.32 Date: 2025-08-20 Info: - Removed an 's' in "icon" as without certain libraries it causes a crash. Yay.
Version: 1.0.31 Date: 2025-08-20 Info: - Added new technology "Uranium Isotopes", this will allow crafting with "Tiny clump of uranium-238" and "Tiny clump of uranium-235" into "uranium-238" and "uranium-235" respectively. This is added for compatibility with recyling uranium on Nauvis. The respective recipes regarding the crafting of these items have also been moved to this new technology. It can be researched with basic science packs plus electromagnetic, as Fulgora is required to fully utilize it. Added by request of Yagotrekt. - Removed productivity on all isotope recipes to prevent "infinity-plus-one" loops. - Moved "Uranium Enrichment" recipes to the isotope tab.
Version: 1.0.30 Date: 2025-08-18 Info: - Vesta update: Compatibility with new planet Vesta added. If you have already started a base on the Shattered Planet, it is recommended that you do NOT add Planet Vesta to your playthrough. Several technologies and a few recipes will be moved over to Vesta if you install and activate it. Shattered Planet however still retains its independency: Planet Vesta is not required for a Shattered Planet playthrough, and Shattered Planet is not required for a Vesta playthrough. - Added back the emoji on title by popular request. - Power draw of the Realizer lab further reduced to 2 MW. - Finished migrating isotope items to their own unique tab.
Version: 1.0.29 Date: 2025-08-17 Bugfixes: - S2 and S3 liquification moved down the tech tree, now requires their previous liquification techs. Info: - Removed incompatibility tick for Krastorio 2 Spaced Out; the game does not break or crash with these overhauls enabled, but the user may find their experience on this planet to be rather frustrating if not downright impossible as there is no support for these overhauls as of yet. This update looks to keep K2SO saves with this mod enabled to keep going without issue.
Version: 1.0.28 Date: 2025-08-16 Bugfixes: - With the research tree rework, the science packs on Shattered Planet were not balanced around the fluid recipes being separated from the main recipes. The liquification researches have all been retooled to require vanilla science packs to research as opposed to needing the Shattered Planet's science packs.
Version: 1.0.27 Date: 2025-08-16 Bugfixes: - Fixed "High Density Structure" not being unlocked.
Version: 1.0.26 Date: 2025-08-11 Info: - Cross-mod Rubia tech has its prerequisite removed as it is a redundancy and causes issues down the line. This should also fix the crashing issue as the new tech now only relies on Shattered Planet data.
Version: 1.0.25 Date: 2025-08-10 Info: - Moved all isotope related recipes to its own dedicated tab to reduce bloat in the Intermediates tab. - Research tree has been reworked, lots of new trigger techs added to keep from flooding players with a ton of new recipes and will likewise hopefully act as more of a guide to the player as to how to properly progress through the planet. - If the "Rubia" mod is active, there is a support technology research in where craptonite can assist with the filtering of a particular isotope. - Author's note: Recommendation was made to add an incompatibility for Krastorio2 Spaced Out and BZOres. While there are no immediate conflictions, there's no real features integrating these overhauls either, and integrating said features means understanding the overhauls. That means playing them, which is something I do not have the time to do at this moment. I am open to ideas on integration with either of the listed overhauls as it could be interesting.
Version: 1.0.24 Date: 2025-08-09 Compatibility: - Recipe "Brine" (ske_brine) has been changed to "Brine Radioactive Aggravation" (ske_brine_rtg). Info: - Removed orbit from "Lost Beyond".
Version: 1.0.23 Date: 2025-08-09 Compatibility: - Instead of checking for mods being active, now checks if the fluid with the same name is active instead. Info: - Currently working to get the gases to be independent again as another planet I'm working on depends on the gases and their temperatures for recipes.
Version: 1.0.22 Date: 2025-08-08 Compatibility: - Added compatibility for Mulana's helium. Now the mod will prioritize using Mulana's prototype over its own.
Version: 1.0.21 Date: 2025-08-08 Info: - Changelog now works in game. Compatibility: - Added exclusion from the Redrawn Space Connections mod. Organized Solar System and Redrawn Space Connections should no longer affect how to get to this planet and likewise. Bugfixes: - Planet's generation no longer modifies Aquilo's generation.
Version: 1.0.20 Date: 2025-08-06 Info: - Fixed dates on changelog. Also changed format of changelog. For change's sake. Change. - Removed emoji on planet name as everybody is doing it. Compatibility: - Added compatibility for upcoming Planet Vesta. - Removed "Fusion Robots" as an optional dependency as the Shattered Planet makes no changes to it. It is still recommended to play with them however.
Version: 1.0.19 Date: 2025-08-04 Bugfixes: - Aesthetic fix in that landmass on Shattered fades into space as it did before. - Removed changes to pumps to allow Plasma to flow as it seems to interfere with other stuff.
Version: 1.0.18 Date: 2025-08-04 Bugfixes: - Shattered Planet now has its own unique empty space tile as to not interfere with the game's original. This will cause breaking of item dumping on already generated Shattered Planet worlds as you will no longer be able to dump your items into empty space. Consider using FlareStack mods to circumvent this. - HEN-236 output now outputs "Plutonium-241" as it should have.
Version: 1.0.17 Date: 2025-08-01 Bugfixes: - Adds compatibility for Mulana's Oxygen fluid. Originally the check only looked for Maraxsis when deciding to use its own Oxygen. Now it uses both.
Version: 1.0.16 Date: 2025-07-31 Bugfixes: - Fixes HECf-251 Oxide decaying into Decayed HECf-249
Version: 1.0.15 Date: 2025-07-31 Info: - Gases "Oxygen", "Hydrogen", "Nitrogen", "Helium", "Neon", "Argon", "Krypton", and "Xenon" no longer use their own unique IDs and now share IDs with other mods. This mod is now also prioritizing using the fluid visual representations of their respective fluids/gasses. The other mods use. This update may break some of your productions. - Added duplication prevention for the "Maraxsis" mod. Shattered Planet will now prioritize using Maraxsis' fluid representation over its own if it detects the mod is enabled. - Added duplication prevention for the "Mulana" mod. Shattered Planet will now prioritize using Mulana's fluid representation over its own if it detects the mod is enabled. - Added duplication prevention for the "Paracelsin" mod. Shattered Planet will now prioritize using Paracelsin's fluid representation over its own if it detects the mod is enabled. Bugfixes: - HEN-236 now outputs "Plutonium-241" as an output instead of "Plutonium-242"; this change was made because plenty of other reprocesses output "Plutonium-242"; this change also provides an incentive to use HEN-236 fuel types.
Version: 1.0.14 Date: 2025-07-31 Bugfixes: - Crafting HECm-245 unexpectedly crafted HECm-243. This has been fixed. - Train Fuel tech moved down the tech tree to Stage 1, Plutonium so to encourage usage of them when you get to building trains on the shattered planet. Research cost has been reduced to 2500 packs. - Realizer Lab gets a major rework. Energy Drain from "10GW" to "10MW". Research Speed reduced from "100" to "1.5". 50% drain rate on packs introduced. Module slots reduced from 16 to 8. Material cost remains unchanged. (Developer's note: My idea was for the lab to be a super expensive endgame building you used to run the endgame research. I developed with tunnel vision so I was going for a lab that would research super fast and drain your grid and resources. However with this rework, it is now much more viable to be used off world. That being said, you'll need a lot more of them. Now the design encourages that it doesn't replace the Biolab, but is a viable alternative to researching off Nauvis instead of just using the basic lab you start out with.)
Version: 1.0.13 Date: 2025-07-31 Bugfixes: - Shattered Planet's unique "Module 3"s have been made their own independent items as to prevent conflicts with recycling. - Shattered Planet's unique "Quality Module 3" has been removed as to prevent incompatibilities with disabling the "Quality" mod.
Version: 1.0.12 Date: 2025-07-31 Bugfixes: - Adjusted size of the "Deep Core Mining" tech icon.
Version: 1.0.11 Date: 2025-07-31 Bugfixes: - Mod is now fully compatible with "Metal and Stars", "DEA DIA System", or "Dredgeworks Frozen Reaches" mods. "Isolated Uranium Patch" is now guaranteed to spawn. New and improved autoplace controls provided by AMHunter.
Version: 1.0.10 Date: 2025-07-31 Bugfixes: - Removed incompatibility with Metal and Stars. - If you are running "Metal and Stars", "DEA DIA System", or "Dredgeworks Frozen Reaches" mods, then there's a high chance the uranium patch will not spawn and you will need to import uranium to the Shattered Planet. So get a fleet up and running until a more permanent fix can be found.
Version: 1.0.9 Date: 2025-07-31 Bugfixes: - Lost Beyond space location is now an orbit child of the Shattered Planet. - Added Metal and Stars as an incompatibility. It causes a freeze upon rendering the Shattered Planet surface.
Version: 1.0.8 Date: 2025-07-31 Bugfixes: - Added PlanetsLib as a dependency. Made the planet a moon of the Shattered Planet. - Added new vehicle fuels of the various isotopes. - Isotope fuels and their oxidized variants can be used as better fuels for fission reactors. - Added new ion storm surface condition for lore purposes - Changed pressure to none. - Made several recipes no longer locked to the planet's surface.
Version: 1.0.7 Date: 2025-07-31 Bugfixes: - Added an option to return the length to 4 Million Kilometers - Changed location of the planet's path so that it is now dependent on the original shattered planet; however, the original planet has a localization change to call it the "Shattered planet approach". Change suggested by Andreus. - Fixes an issue with one of the menu simulations crashing the game.
Version: 1.0.6 Date: 2025-07-31 Bugfixes: - Lowered volume of machines again. - Changed orientation of Change Log. - Fixed an issue with the mapgen not working after applying Dredgeworks change. Map gen didn't work without after the update, but now it's back to its original. Still compatible with Dredgeworks.
Version: 1.0.5 Date: 2025-07-31 Bugfixes: - Lowered volume of all the machines. - Hid the original shattered planet that is bundled with Space Age. - Changed the orientation of the planet to be inline to the original. - Added compatibility with Dredge Works, Frozen Reaches mod.
Version: 1.0.4 Date: 2025-07-31 Bugfixes: - Fixed a spelling error in locale. - Fixed bad icon sizing.
Version: 1.0.3 Date: 2025-07-31 Bugfixes: - Removed script that removes the vanilla promethium science pack research.
Version: 1.0.2 Date: 2025-07-31 Bugfixes: - Removed custom "Promethium Science Pack" research, as to not break dependencies with the original. Info: - Added "Fusion Robots" as an optional dependency.
Version: 1.0.1 Date: 2025-07-31 Bugfixes: - Added thumbnail.
Version: 1.0.0 Date: 2025-07-31 Info: - Initial Release.