Coming up with ways to make the planet more rewarding is a unique challenge beyond doing something that other mods haven't already done. In short the Shattered Planet was designed to be end of your journey. Fuel values were added to all the other fuels for consistency and yes, only HEC251 will generally be exported, but even then it's outshined by Fusion Train Fuel mod or Electric Trains. Realizer is an example of a building that aims to be an alternative, not a straight upgrade to obsolete or disrespect other mods (Mulana for example)
Additional uses for the new machines like the Super Magnet are more in theme, but I can not see a use for the more specialized machines that aren't already handled by what you get from Fulgora, Vulcanus or Aquilo. They're designed solely as a limiting factor as your progression gate; that's not to say I'm not open to giving them additional uses, though actually giving them usage outside of an overhaul would be a hard pressed request, almost anything that can be done is already handled by something else that exists inside of the game.