Simple Rockets (Vanilla+)


Small late-game rockets that carry logistic requests straight from one planet to another, without a space platform: a small rocket silo on the planet that has the items, a landing pad with requests on the planet that needs them.

Content
9 days ago
2.0
357
Logistics Logistic network Manufacturing Storage
Owner:
Wolfenstain
Source:
N/A
Homepage:
N/A
License:
CC BY-NC-ND 4.0
Created:
a month ago
Latest Version:
1.3.1 (9 days ago)
Factorio version:
2.0
Downloaded by:
357 users

Simple Rockets (Vanilla+)

Small, powerful one-way rockets that carry what you ask for straight from one planet to
another
, without a space platform. Build a silo on the planet that has the items and a landing
pad on the planet that needs them: the pad asks, the silo gathers it from its logistic network,
launches, and the rocket lands on the pad a few minutes later.

They don't replace space platforms: they're a fast, direct way to send urgent cargo (up to 1 ton per rocket) between planets.

Requires Space Age. Graphics rendered to look like the game's own, with vanilla sounds.


Simple rocket silo (6×6)

  • Builds a rocket from 5 simple rocket parts (1 heat shield, 1 guidance computer,
    1 cryogenic fuselage and 1 cryogenic fuel each).
  • Destination: Automatic (the default) or one landing pad. In automatic, pads are served in
    the order they have been waiting; each pad is given the silo whose logistic network already
    has what it's missing, then the closest one, then the one that has waited longest.
  • The silo asks its logistic network for the pad's missing items (like the vanilla silo for
    space platforms) and, like the game's launches to platforms, only sends full rockets: full,
    or holding everything the pad asks for when that's less.
  • It never takes off without a route: with nowhere to go, the rocket waits in the shaft.
  • Silos have names ("Rocket silo 1", "Rocket silo 2"...), editable with the pencil in their panel.

  • Recipe: 500 refined concrete, 100 tungsten plates, 100 processing units,
    50 superconductors, 50 low density structures, 5 quantum processors.

Landing pad (6×6)

  • Its own panel, on the right of its window: its requests for the rockets (item, quality,
    amount and the planet to import it from, like a space platform's) are what the silos send.
  • The panel also shows the silos getting a rocket ready for it (planet, name, what they're doing
    and what they'll carry), what is still to be sent, and the rockets on their way.
  • In a logistic network it works like a passive provider chest: robots can take what it holds,
    but never bring it anything.
  • An editable name (the pencil, like a train stop), shown in the silo's destination list.
  • "Only receive what it asks for": the pad only receives what it asks for.
  • The rocket comes down braking on its jet, opens its legs and lands. The service tower's
    umbilical arm locks on and unloads it into the pad, then the elevator takes it down the
    shaft, where it is taken apart into rocket scrap, and comes back up empty.
  • Several rockets arriving at once land one after another.

  • Recipe: 500 refined concrete, 100 tungsten plates, 50 processing units,
    20 superconductors, 5 quantum processors.

Flights

  • Fixed speed: 450 km/s, +15 km/s per level of the infinite Simple rocket speed
    research. Nauvis → Aquilo takes about 1:40.
  • Rockets in flight show in the silo and landing pad windows, with their destination and the time left.
  • A flight can be called off (the cross on it): the rocket turns back and lands on the freest
    landing pad of the planet it left; with none there, its cargo goes back into its silo.

Rocket materials

Each one is made on its planet, in that planet's machine:

Material Where Ingredients
Tungsten heat shield Vulcanus, foundry tungsten carbide, tungsten plate, molten copper
Guidance computer Fulgora, electromagnetic plant supercapacitor, superconductor, processing unit
Cryogenic fuselage Aquilo, cryogenic plant lithium plate, carbon fiber, cold fluoroketone
Cryogenic fuel Aquilo, cryogenic plant rocket fuel, ammonia, cold fluoroketone

Rocket scrap goes into the recycler and gives back the rocket's materials: 1 to 3 of each (heat shield, guidance computer, fuselage and fuel).

Quality

  • Silo: faster rockets, +30 % flight speed per quality level (legendary: ×2.5, on top of the research), and like any crafting machine it builds rocket parts faster.
  • Landing pad: a second rocket scrap at 20 % per quality level (legendary: always 2), so more materials come back; and like any chest, more slots (legendary: 200).

Research

  • Simple rockets: after the cryogenic science pack (and the technologies of the ingredients).
  • Simple rocket speed: infinite, +15 km/s per level.

Standard-resolution graphics (32 px per tile). Feedback and bug reports are welcome in the
Discussion tab.


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