Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.3
Date: 2025. 05. 31
Info:
- Fix repair turret placed landfill causing a crash
Version: 1.0.2
Date: 2025. 04. 30
Info:
- Fix empty tiles always being invulnerable
Version: 1.0.1
Date: 2025. 03. 28
Info:
- Require science packs instead of only time
Version: 1.0.0
Date: 2025. 02. 22
Info:
- Initial commit
Version: 0.0.3
Date: 2025. 02. 22
Info:
- Update description and dependencies
- Rename simple entity
- Remove stray example code
- Add crafter, item, recipe & technology
- Lock the shield generator to an active animation
- Speed up the animation
- Lock crafter to space
- Fix shield generator not being ghostable
- Keep track of shield generators on a surface
- Only listen for the damage event when necessary
Version: 0.0.2
Date: 2025. 02. 21
Info:
- Stash proof of concept
- Test with a single large cover
- Nullify asteroid damage via script
- Revert to per-tile covers to keep collision debug renderer clean
- Add the cover to newly placed tiles
- Find entities filtered does not work for entities without a collision box
Version: 0.0.1
Date: 2025. 02. 19
Info:
- Initial commit