Second Dawn — BETA
Beta, in active testing. The whole scenario is playable from the first campfire to the Moon, but balance
is still moving and saves may need a fresh start between versions. Bug reports and impressions are very
welcome in the Discussion tab.
Factorio meets Dr. Stone. One day every human on the planet turned to stone. You crack out of it thousands
of years later, alone in an overgrown world, and rebuild science from nothing: clay, fire and rope first, then
bronze, glass, steam, electricity, chemistry, and finally a rocket. And the petrification comes back — in
waves, more and more often.
A fair warning: the first epochs feel a bit like a farm — clay, wood, gardens, fruit, jugs, a campfire.
That is the stone age. From bronze and steam on it turns into the factory you know.
What is different
- Five epochs, six sciences. Clay tablets → glass flasks → mechanisms → reactive → sea charts →
instrument boards. The vanilla tech tree, starting items and biters are gone. - Petrification waves. The first one comes after 2 hours, then every next interval is shorter. A wave
turns every player to stone