Thanks for the suggestion. Unfortunately, Rubia’s crafting chain only works because all recyclers are banned from the surface. Rubia’s recipe chain is designed to require specific unique recipes to go down through intermediates. Allowing recyclers on the planet completely changes how science is made, especially at scale. For example, consider that junkibacter + cupric scrap => blue chip + engine provides materials that could be recycled to invalidate many biorecycling recipes used for science. Several other recipes have the same issue.
At the end of the day, I had to choose between upcycling craptonite vs maintaining the production line for science. The two are mutually exclusive. I chose the latter, because I had many ideas in mind as to how everything would work in a late-postgame megabase. To compensate for this, I designed craptonite to 1) be the most precious intermediate in the game, and 2) be very easy to produce in quality (with imported legendary concrete).
The only alternative to allow recycling would be to surface lock many recycler recipes to be banned from Rubia, but this would be extremely confusing (and almost impossible to control with all the different overhaul mod recipes), so I decided against it.