I was asked to consider Cerys' implementation to address this issue.
First, I spoke at great length with thesixthroc (Cerys dev) before even starting Rubia when brainstorming the implementation. At the end of the day, the Cerys asteroid implementation would 100% not work for Rubia because Cerysian asteroids are actually asteroids, which require the surface to be a space platform (which Cerys actually is). Actual asteroids also can only come from the north.
Rubia's trashsteroids are implemented as invisible cars with an equipment grid containing a shield (for difficulty scaling). This is not a choice made lightly, and required quite a bit of trial and error to find this to be the best implementation choice. This is to say that Cerys' implementation will not help me.
I have tried looking into this several times (I've spent a few hours on it), to no avail. I reached out to datacpt, who has been aware of the compatibility issue for a week. This really needs attention from datacpt, since it's ultimately his mod that really messes with being able to shoot trashsteroids. I am sorry that this still isn't working for you, but ultimately, he needs to look into it so we can make something with proper compatibility.