Mods introducing new content into the game.
Entities which interact with the circuit network.
Update to 2.0
posted by
Orlangur
14 days ago
|
Bugs |
8
last message by
Darkcry
6 hours ago
|
Bug when tracking helicopter
posted by
LibertarianRU
3 years ago
|
General |
1
last message by
LibertarianRU
3 years ago
|
I don't see the entity in the build screen
posted by
MrChoke
3 years ago
|
General |
0
last message by
MrChoke
3 years ago
|
1.0 Compatibility?
posted by
smartguy1196
4 years ago
|
General |
1
last message by
Darkcry
3 years ago
|
THANKS !
posted by
cancer352
4 years ago
|
General |
0
last message by
cancer352
4 years ago
|
[request] Technology and item description
posted by
Dragonling
5 years ago
|
Ideas & suggestions |
4
last message by
Darkcry
4 years ago
|
Compatibility with Bob's radars ?
posted by
Tairon96
4 years ago
|
Ideas & suggestions |
2
last message by
Tairon96
4 years ago
|
Biters attack stones
posted by
S1ngul4rity
4 years ago
|
Bugs |
1
last message by
Darkcry
4 years ago
|
Lost radar after rebuild
posted by
WildBraas
5 years ago
|
Bugs |
0
last message by
WildBraas
5 years ago
|
Would you help me
posted by
Gentil
5 years ago
|
General |
2
last message by
Gentil
5 years ago
|
With 200+ radar combinators stuck every 4 seconds for ~second
posted by
WildBraas
5 years ago
|
Bugs |
7
last message by
Darkcry
5 years ago
|
add a factorio-readable changelog for users
posted by
slippycheeze
5 years ago
|
Ideas & suggestions |
1
last message by
Darkcry
5 years ago
|
Compatibility with Scanning Radar?
posted by
Blanabba
5 years ago
|
Ideas & suggestions |
2
last message by
Strath
5 years ago
|
PvP Suggestions
posted by
S1ngul4rity
5 years ago
|
Ideas & suggestions |
1
last message by
Blanabba
5 years ago
|