PvPtorio


Discover a new world of PvP in Factorio! This mod offers rebalanced gameplay, an exciting scenario, and an expanded arsenal. Master new types of vehicles, wield unique weapons, and develop a winning strategy in an entirely new PvP environment!

Scenarios
a day ago
2.0
428
Transportation Combat Armor Enemies Environment

Changelog

Version: 0.3.6
Date: 2026-01-30
  Balancing:
    - Health of all armored wagons increased by 1.5x.
    - Warden movement speed increased by 20%.
    - Warden damage increased by 4x.
    - Player walking speed on base increased by 1.5x.
    - Artillery range increased.
    - Artillery health increased by 733.33%.
    - Submachine Gun DPS increased by 2x.
    - Rocket Launcher damage increased by 33.33%.
    - Slightly reduced splash radius of "Manticore" MLRS.
    - Mk2 Power Armor resistances decreased.
    - Repair Turret health increased by 2x.
    - Slightly improved accuracy of stationary rocket artillery and mortar.
    - Stationary rocket artillery and mortar preparation range increased.
  Changes:
    - Increased crafting cost of "Manticore" rocket.
    - "Manticore" MLRS and "Wyvern" Mortar Tank recipes now require walls of the corresponding tier.
    - "Manticore" MLRS and "Wyvern" Mortar Tank recipes now require less iron.
    - Structural Wall (T4) crafting cost halved.
    - Mk2 Power Armor equipment grid size increased.
    - Starting number of Logistic Drones reduced.
    - Drone cargo capacity technology cost increased.
    - Removed most unused military items from the Factoripedia.
    - UltimateResearchQueue2 mod (version 2.0.5 only) is now optional.
  Bugfixes:
    - Fixed error during Import/Export of PvP settings string.
  Translation:
    - Improved translations for supported languages.
Version: 0.3.5
Date: 2025-12-12
  Balancing:
    - Reduced Repair Turret power technology cost.
    - Reduced power of the beacon.
  Changes:
    - Reduced crafting cost of the Chaingunner tank.
    - Reduced crafting cost of the Power armor mk2.
    - The Warden now again requires electroshock ammo in its crafting recipe.
  Bugfixes:
    - Fixed The Maledictor technology icon.
    - Fixed the issue where a missile fired from a missile turret failed to reach its target.
    - Fixed dependencies of some technologies.
  Translation:
    - Updated English and Russian localization.
Version: 0.3.4
Date: 2025-12-05
  Bugfixes:
    - Fixed zoom behavior.
    - Fixed group size.
    - Fixed debug lock issue (could previously be rebound through settings).
  Balancing:
    - Reduced stationary artillery splash damage.
  Graphics:
    - Updated icon for the Wyvern shell.
  Control:
    - Updated hotkeys for Unit Control.
Version: 0.3.3
Date: 2025-11-15
  Features:
    - Added ability to block teams.
    - Added option for any member to edit team names.
  Bugfixes:
    - Fixed automatic round start.
    - Fixed ore generation.
  Balancing:
    - Reduced crafting cost of ammunition.
Version: 0.3.2
Date: 2025-11-11
  Balancing:
    - Reduced activation delay for turrets.
  Changes:
    - Increased crafting cost of the Chaingunner tank.
    - Simplified crafting for all radars.
    - Minor technology adjustments and fixes.
  Graphics:
    - Improved animations for Predator and Mammoth units.
  Info:
    - Increased drone station logistic range to reach the edge of the base.
Version: 0.3.1
Date: 2025-11-03
  Info:
    - Small fixes.
Version: 0.3.0
Date: 2025-11-01
  Combat Balancing:
    - Increased laser tank damage.
    - Reduced stationary artillery area damage.
    - Artillery tanks now use a new shell type.
    - Increased ammo consumption for stationary artillery.
    - Increased magazine capacity.
  Changes:
    - Reduced cost of all artillery.
    - Removed concrete from artillery recipes.
    - Added a new required item for artillery crafting.
    - Tank unlocks earlier than the laser tank Impulse.
  Graphics:
    - Reduced fire rate for all tanks.
  Info:
    - Revised tank names.
    - Improved FPS during battles due to reduced weapon fire rates.
Version: 0.2.9
Date: 2025-10-18
  Bugfixes:
    - Fixed locomotive.
  Features:
    - Added command view button.
  Graphics:
    - Visually changed map generation.
  Optimizations:
    - Optimized map generation time.
  Gui:
    - Visual interface fixes.
Version: 0.2.8
Date: 2025-10-12
  Balancing:
    - Radar reconnaissance range equalized with Warden's reconnaissance range.
  Bugfixes:
    - Fixed Multipurpose Repair Turret Upgrade operation, improved optimization.
    - Fixed maximum health of Tesla turret wagon.
    - Fixed laser gun item drop after demolition.
Version: 0.2.7
Date: 2025-10-05
  Balancing:
    - Repair turret returned and reworked.
    - Improved stationary radar.
  Translation:
    - Added English localization - Play PvPtorio!
Version: 0.2.6
Date: 2025-09-27
  Changes:
    - Increased cost of mortar and mortar tank.
    - Changed MLRS recipe.
  Balancing:
    - Increased train braking speed.
  Info:
    - Blocked unfair enemy base detection methods.
    - Temporarily disabled repair turret.
    - Turrets and tanks stack to 50.
Version: 0.2.5
Date: 2025-09-20
  Bugfixes:
    - Fixed some issues from version 0.2.3.
Version: 0.2.4
Date: 2025-09-20
  Bugfixes:
    - Fixed tank icon link causing game launch failure.
Version: 0.2.3
Date: 2025-09-20
  Features:
    - Added heavy rocket, heavy cannon and Tesla turrets as armor equipment.
    - Added heavy rocket, heavy cannon and Tesla turrets as armored wagons.
    - Added mortar tank.
    - When enemy base is detected, marker with team name is automatically placed.
  Combat Balancing:
    - Reduced splash for some shells.
  Bugfixes:
    - Fixed armored wagon research icons.
    - Fixed "Multipurpose Repair Turret Upgrade" technology.
    - Fixed range of shells and bullets.
  Changes:
    - Nuclear rocket costs 2x more uranium.
    - Artillery costs 2x more uranium.
    - Purple science costs 3x more uranium.
    - Increased cost of mortar, rocket artillery, MLRS.
    - Armored wagons now require 1 turret instead of 2.
    - Fixed armored wagon equipment categories.
    - Changed productivity technology dependencies.
    - Lab productivity technology now gives more science packs, not research points (works on factories, not labs).
  Graphics:
    - Added outlines for vehicle and turret icons.
    - Improved armored wagon visuals.
    - Added animations for AI vehicles.
    - Replaced mortar and rocket artillery technology icons.
    - Added team color tint for Maledictor.
  Info:
    - Blocked unfair enemy base detection methods.
    - Replaced Even Distribution with different version (fixes science pack duping).
    - Reorganized inventory tabs and item order.
    - Removed landmines.
    - Increased stationary accumulator capacity.
    - Doubled electric furnace speed.
    - Removed carbon fiber furnace.
    - Added radar, but without territory reconnaissance.
    - Increased turret placement cooldown to 20 sec.
  Translation:
    - Fixed translations of armored wagons and turret equipment.
Version: 0.2.2
Date: 2025-09-06
  Balancing:
    - Slightly reduced battle time (fixes overall tank and turret balance).
    - Destroyed base assigned to team that destroyed it.
    - Multipurpose Repair Turret Upgrade no longer heals walls.
    - Increased Multipurpose Repair Turret Upgrade operation radius.
  Bugfixes:
    - Fixed tank icons.
    - Fixed cannon turret range and accuracy.
    - Fixed armored wagon collision.
    - Fixed neutral tanks.
    - Fixed cannon turret technologies.
  Features:
    - Added turret upgrade via upgrade planner.
Version: 0.2.1
Date: 2025-09-05
  Balancing:
    - Increased average battle time to 30 sec.
    - Nerfed walls.
    - Improved drones.
    - Wagons cost 2x more.
    - Nerfed laser tank.
  Bugfixes:
    - Fixed crash in editor related to blueprints.
    - Removed fire resistance from medium power pole.
    - Fixed MLRS targeting grid.
  Changes:
    - Changed mortar crafting.
    - Changed MLRS recipe.
Version: 0.2.0
Date: 2025-08-30
  Features:
    - Added rocket, cannon and laser turrets as armor equipment.
    - Changed personal armor equipment grid.
    - Added rocket, cannon and laser turrets as train armored wagons.
    - Added equipment grids for locomotive and cargo wagon.
    - Added intermediate rail supports (can only be placed on water).
    - Added tracked rocket artillery.
    - Fixed race car flamethrower.
    - Added player health increase technologies.
    - Added shallow water paths up-down and left-right from uranium to ensure access.
  Balancing:
    - Rebalanced equipment categories.
    - Reduced stationary rocket artillery to 2x2.
    - Reduced electric furnace to 2x2.
    - Improved stationary accumulators.
  Combat Balancing:
    - Shell rebalance: longer and more expensive crafting, but work as magazines.
  Bugfixes:
    - Fixed rail length from ramps.
    - Fixed laser tank damage.
    - Fixed Warden damage.
    - Fixed ion cannon permissions.
    - Fixed repair turret.
  Changes:
    - Added flamethrower ammo crafting from oil.
    - Slightly reduced vanilla, rocket and laser tank cost.
  Graphics:
    - Redesigned vanilla tank.
Version: 0.1.15
Date: 2025-08-16
  Balancing:
    - Removed military target from drones.
    - Reduced drone HP and resistances.
    - Added trains.
  Bugfixes:
    - Fixed damage against drones (mostly).
    - Fixed T1 wall HP.
    - Fixed cannon turret firing range.
  Changes:
    - Substation now requires green, not red circuits.
    - Changed nuclear rocket crafting time.
    - Substations moved to green science.
    - Personal roboport moved to green science.
    - Changed research time per science pack for nuclear rocket.
Version: 0.1.14
Date: 2025-08-11
  Bugfixes:
    - Fixed lag.
Version: 0.1.13
Date: 2025-08-09
  Balancing:
    - Player speed behind base halved (to standard).
    - Cannon turret now fires cannon shells, not magazines.
    - Glass shield HP doubled.
    - Reduced T3 assembler cost.
    - Slightly buffed rocket artillery.
    - Personal armor rebalance.
    - Removed Warden resistances and reduced HP.
  Bugfixes:
    - Fixed player chasing by AI tanks.
    - Fixed "bent" inserters.
  Changes:
    - Removed concrete from cannon turret recipe.
    - Reduced T3 assembler cost.
    - Uranium science production now requires 2 uranium instead of 1.
    - Reduced transport drone cost.
    - Drones unlocked much earlier.
    - Removed uranium mining technology.
    - Removed some dependencies for glass shields.
  Info:
    - Uranium moved outside base.
    - Removed sulfuric acid from uranium mining.
    - Building now allowed on shallow water.
    - Changed crude oil barrel icon.
Version: 0.1.12
Date: 2025-08-02
  Balancing:
    - Doubled average battle time.
    - Minor personal armor rebalance (slightly more useful).
  Bugfixes:
    - Fixed flamethrower tank damage against trees, rocks and some other objects.
    - Removed team selection window appearing after player leave.
  Features:
    - Added "team observer" mode (to view technologies, revealed map etc.).
  Info:
    - Removed "Teams" tab.
    - Some optimizations.
    - Added confirmation when clicking "End Round" button.
  Translation:
    - Translation fixes.
Version: 0.1.11
Date: 2025-07-25
  Bugfixes:
    - Fixed inability to rejoin server in multiplayer.
Version: 0.1.10
Date: 2025-07-24
  Balancing:
    - Another repair turret rebalance.
  Bugfixes:
    - Fixed crash when demolishing any military entity.
  Info:
    - Seriously improved descriptions for tanks and turrets, added formatting to descriptions.
    - Angel drone station now explodes with nuclear blast when destroyed.
    - Improved repair turret graphics.
Version: 0.1.8
Date: 2025-06-15
  Bugfixes:
    - Fixed crash when KILLING A TREE.
Version: 0.1.7
Date: 2025-06-07
  Balancing:
    - Rebalanced heavy rocket and heavy cannon turrets (stronger but more expensive).
    - Rebalanced T2 tanks (vanilla tank +100 HP but slower, laser tank -150 HP but faster).
    - Changed inserter HP (so they can't be used instead of walls).
    - Reduced Ruslan and Tank-chik splash.
  Bugfixes:
    - Fixed crash when demolishing drone station.
    - Fixed crash when round restarts.
  Sounds:
    - Changed laser tank firing sound.
Version: 0.1.6
Date: 2025-05-31
  Balancing:
    - Rocket turrets no longer fire explosive rockets.
    - Base drone cargo size increased to 3.
    - Drone cargo size upgrades moved down tiers.
  Bugfixes:
    - Fixed water passage spawn.
  Changes:
    - Changed starting turret spawn.
    - Starting walls replaced from T2 to T1.
    - Added drone disable when base is attacked.
Version: 0.1.5
Date: 2025-05-25
  Balancing:
    - Repair turret rebalance.
    - Changed heavy cannon turret rotation angle from 144 to 360 degrees.
    - Reduced laser tank HP from 1400 to 1200.
    - Cheaper and buffed orbital cannon.
    - Reduced Warden radar range.
    - Removed some unused technologies.
  Bugfixes:
    - Fixed map rendering in scenario.
  Info:
    - Added enemy drone station reveal when researching orbital cannon.
    - Repair turret cannot heal main drone station.
Version: 0.1.4
Date: 2025-05-17
  Balancing:
    - Reduced repair turret idle consumption by 2x.
    - Improved standard attack.
    - Rebalanced repair turret enhancement technologies.
    - New technology adding multi-target healing to repair turret.
  Bugfixes:
    - Fixed dependencies for glass shields.
    - Fixed orbital cannon and artillery damage.
  Info:
    - Ore spawns now same for all teams in one game, but random for each new game.
Version: 0.1.3
Date: 2025-05-12
  Changes:
    - Halved crafting time for all bullet types.
    - AI tanks now stack to 5.
  Bugfixes:
    - Fixed laser turret HP.
    - Fixed steel furnace crafting time.
Version: 0.1.2
Date: 2025-05-04
  Balancing:
    - Removed copper bullets.
  Changes:
    - Regular bullets now craft from 1 iron and 1 copper.
  Bugfixes:
    - Fixed dependencies for laser tank.
    - Fixed laser gun crafting.
    - Fixed explosive rocket crafting.
Version: 0.1.1
Date: 2025-05-03
  Balancing:
    - Slightly increased tank prices (starters - stronger, finals almost unchanged).
    - Slightly nerfed uranium tanks.
    - Increased main drone station HP to 75000.
    - Added main drone station resistances (physical 99, fire 50).
    - Halved tier 3 and 4 tank and turret technology costs.
  Graphics:
    - Made new model for rocket tank.
    - Changed order of tanks and turrets in craft menu and inventory.
    - Changed science pack display order in research.
  Bugfixes:
    - Fixed flamethrower tank damage.
    - Fixed laser gun damage and fire rate.
    - Fixed some technology dependencies.
    - Fixed translations.
Version: 0.1.0
Date: 2025-04-26
  Major Features:
    - Initial release.
    - Reduced vehicle tiers to 4 (red, green, blue, gray science).
    - All vehicles and turrets split into two branches - regular and uranium (purple science).
    - Victory technologies (artillery, ion cannon, nuke) can be researched after 3rd tier (yellow science).
    - Added 4th tier for walls.
  Changes:
    - Significantly cheaper and reworked turret and tank crafting.
    - Cheaper inserters, factories, drills.
    - Cheaper carbon fiber.
    - Added supercapacitors as component for final turrets.
    - Changed gray and purple science pack recipe.
    - Renamed Dreadnought to Mammoth.
    - Replaced Purple turret with Vanilla gun turret.
    - Replaced Vanilla gun turret with Gun turret from mod.
    - Renamed Military rocket turret to Rocket turret from mod.
    - Renamed Railgun to Laser gun.
  Balancing:
    - All turrets now damage all tanks.
    - DPS ratio of tanks and turrets of same tier is 1 to 1.1 (turrets stronger).
    - Difference between turret and tank damage of different tiers is 4x.
    - Uranium tanks and turrets stronger than regular ones of same tier by ~3.5x (almost like next tier).
    - Turret and tank crafting ratio is 1 to 4 (tanks more expensive).
    - Non-AI tank slightly stronger than its AI counterpart and can also be upgraded with equipment.
  Bugfixes:
    - Disabled allied tank damage to each other.