Scenarios, maps, and puzzles.
Version: 0.3.6
Date: 2026-01-30
Balancing:
- Health of all armored wagons increased by 1.5x.
- Warden movement speed increased by 20%.
- Warden damage increased by 4x.
- Player walking speed on base increased by 1.5x.
- Artillery range increased.
- Artillery health increased by 733.33%.
- Submachine Gun DPS increased by 2x.
- Rocket Launcher damage increased by 33.33%.
- Slightly reduced splash radius of "Manticore" MLRS.
- Mk2 Power Armor resistances decreased.
- Repair Turret health increased by 2x.
- Slightly improved accuracy of stationary rocket artillery and mortar.
- Stationary rocket artillery and mortar preparation range increased.
Changes:
- Increased crafting cost of "Manticore" rocket.
- "Manticore" MLRS and "Wyvern" Mortar Tank recipes now require walls of the corresponding tier.
- "Manticore" MLRS and "Wyvern" Mortar Tank recipes now require less iron.
- Structural Wall (T4) crafting cost halved.
- Mk2 Power Armor equipment grid size increased.
- Starting number of Logistic Drones reduced.
- Drone cargo capacity technology cost increased.
- Removed most unused military items from the Factoripedia.
- UltimateResearchQueue2 mod (version 2.0.5 only) is now optional.
Bugfixes:
- Fixed error during Import/Export of PvP settings string.
Translation:
- Improved translations for supported languages.
Version: 0.3.5
Date: 2025-12-12
Balancing:
- Reduced Repair Turret power technology cost.
- Reduced power of the beacon.
Changes:
- Reduced crafting cost of the Chaingunner tank.
- Reduced crafting cost of the Power armor mk2.
- The Warden now again requires electroshock ammo in its crafting recipe.
Bugfixes:
- Fixed The Maledictor technology icon.
- Fixed the issue where a missile fired from a missile turret failed to reach its target.
- Fixed dependencies of some technologies.
Translation:
- Updated English and Russian localization.
Version: 0.3.4
Date: 2025-12-05
Bugfixes:
- Fixed zoom behavior.
- Fixed group size.
- Fixed debug lock issue (could previously be rebound through settings).
Balancing:
- Reduced stationary artillery splash damage.
Graphics:
- Updated icon for the Wyvern shell.
Control:
- Updated hotkeys for Unit Control.
Version: 0.3.3
Date: 2025-11-15
Features:
- Added ability to block teams.
- Added option for any member to edit team names.
Bugfixes:
- Fixed automatic round start.
- Fixed ore generation.
Balancing:
- Reduced crafting cost of ammunition.
Version: 0.3.2
Date: 2025-11-11
Balancing:
- Reduced activation delay for turrets.
Changes:
- Increased crafting cost of the Chaingunner tank.
- Simplified crafting for all radars.
- Minor technology adjustments and fixes.
Graphics:
- Improved animations for Predator and Mammoth units.
Info:
- Increased drone station logistic range to reach the edge of the base.
Version: 0.3.1
Date: 2025-11-03
Info:
- Small fixes.
Version: 0.3.0
Date: 2025-11-01
Combat Balancing:
- Increased laser tank damage.
- Reduced stationary artillery area damage.
- Artillery tanks now use a new shell type.
- Increased ammo consumption for stationary artillery.
- Increased magazine capacity.
Changes:
- Reduced cost of all artillery.
- Removed concrete from artillery recipes.
- Added a new required item for artillery crafting.
- Tank unlocks earlier than the laser tank Impulse.
Graphics:
- Reduced fire rate for all tanks.
Info:
- Revised tank names.
- Improved FPS during battles due to reduced weapon fire rates.
Version: 0.2.9
Date: 2025-10-18
Bugfixes:
- Fixed locomotive.
Features:
- Added command view button.
Graphics:
- Visually changed map generation.
Optimizations:
- Optimized map generation time.
Gui:
- Visual interface fixes.
Version: 0.2.8
Date: 2025-10-12
Balancing:
- Radar reconnaissance range equalized with Warden's reconnaissance range.
Bugfixes:
- Fixed Multipurpose Repair Turret Upgrade operation, improved optimization.
- Fixed maximum health of Tesla turret wagon.
- Fixed laser gun item drop after demolition.
Version: 0.2.7
Date: 2025-10-05
Balancing:
- Repair turret returned and reworked.
- Improved stationary radar.
Translation:
- Added English localization - Play PvPtorio!
Version: 0.2.6
Date: 2025-09-27
Changes:
- Increased cost of mortar and mortar tank.
- Changed MLRS recipe.
Balancing:
- Increased train braking speed.
Info:
- Blocked unfair enemy base detection methods.
- Temporarily disabled repair turret.
- Turrets and tanks stack to 50.
Version: 0.2.5
Date: 2025-09-20
Bugfixes:
- Fixed some issues from version 0.2.3.
Version: 0.2.4
Date: 2025-09-20
Bugfixes:
- Fixed tank icon link causing game launch failure.
Version: 0.2.3
Date: 2025-09-20
Features:
- Added heavy rocket, heavy cannon and Tesla turrets as armor equipment.
- Added heavy rocket, heavy cannon and Tesla turrets as armored wagons.
- Added mortar tank.
- When enemy base is detected, marker with team name is automatically placed.
Combat Balancing:
- Reduced splash for some shells.
Bugfixes:
- Fixed armored wagon research icons.
- Fixed "Multipurpose Repair Turret Upgrade" technology.
- Fixed range of shells and bullets.
Changes:
- Nuclear rocket costs 2x more uranium.
- Artillery costs 2x more uranium.
- Purple science costs 3x more uranium.
- Increased cost of mortar, rocket artillery, MLRS.
- Armored wagons now require 1 turret instead of 2.
- Fixed armored wagon equipment categories.
- Changed productivity technology dependencies.
- Lab productivity technology now gives more science packs, not research points (works on factories, not labs).
Graphics:
- Added outlines for vehicle and turret icons.
- Improved armored wagon visuals.
- Added animations for AI vehicles.
- Replaced mortar and rocket artillery technology icons.
- Added team color tint for Maledictor.
Info:
- Blocked unfair enemy base detection methods.
- Replaced Even Distribution with different version (fixes science pack duping).
- Reorganized inventory tabs and item order.
- Removed landmines.
- Increased stationary accumulator capacity.
- Doubled electric furnace speed.
- Removed carbon fiber furnace.
- Added radar, but without territory reconnaissance.
- Increased turret placement cooldown to 20 sec.
Translation:
- Fixed translations of armored wagons and turret equipment.
Version: 0.2.2
Date: 2025-09-06
Balancing:
- Slightly reduced battle time (fixes overall tank and turret balance).
- Destroyed base assigned to team that destroyed it.
- Multipurpose Repair Turret Upgrade no longer heals walls.
- Increased Multipurpose Repair Turret Upgrade operation radius.
Bugfixes:
- Fixed tank icons.
- Fixed cannon turret range and accuracy.
- Fixed armored wagon collision.
- Fixed neutral tanks.
- Fixed cannon turret technologies.
Features:
- Added turret upgrade via upgrade planner.
Version: 0.2.1
Date: 2025-09-05
Balancing:
- Increased average battle time to 30 sec.
- Nerfed walls.
- Improved drones.
- Wagons cost 2x more.
- Nerfed laser tank.
Bugfixes:
- Fixed crash in editor related to blueprints.
- Removed fire resistance from medium power pole.
- Fixed MLRS targeting grid.
Changes:
- Changed mortar crafting.
- Changed MLRS recipe.
Version: 0.2.0
Date: 2025-08-30
Features:
- Added rocket, cannon and laser turrets as armor equipment.
- Changed personal armor equipment grid.
- Added rocket, cannon and laser turrets as train armored wagons.
- Added equipment grids for locomotive and cargo wagon.
- Added intermediate rail supports (can only be placed on water).
- Added tracked rocket artillery.
- Fixed race car flamethrower.
- Added player health increase technologies.
- Added shallow water paths up-down and left-right from uranium to ensure access.
Balancing:
- Rebalanced equipment categories.
- Reduced stationary rocket artillery to 2x2.
- Reduced electric furnace to 2x2.
- Improved stationary accumulators.
Combat Balancing:
- Shell rebalance: longer and more expensive crafting, but work as magazines.
Bugfixes:
- Fixed rail length from ramps.
- Fixed laser tank damage.
- Fixed Warden damage.
- Fixed ion cannon permissions.
- Fixed repair turret.
Changes:
- Added flamethrower ammo crafting from oil.
- Slightly reduced vanilla, rocket and laser tank cost.
Graphics:
- Redesigned vanilla tank.
Version: 0.1.15
Date: 2025-08-16
Balancing:
- Removed military target from drones.
- Reduced drone HP and resistances.
- Added trains.
Bugfixes:
- Fixed damage against drones (mostly).
- Fixed T1 wall HP.
- Fixed cannon turret firing range.
Changes:
- Substation now requires green, not red circuits.
- Changed nuclear rocket crafting time.
- Substations moved to green science.
- Personal roboport moved to green science.
- Changed research time per science pack for nuclear rocket.
Version: 0.1.14
Date: 2025-08-11
Bugfixes:
- Fixed lag.
Version: 0.1.13
Date: 2025-08-09
Balancing:
- Player speed behind base halved (to standard).
- Cannon turret now fires cannon shells, not magazines.
- Glass shield HP doubled.
- Reduced T3 assembler cost.
- Slightly buffed rocket artillery.
- Personal armor rebalance.
- Removed Warden resistances and reduced HP.
Bugfixes:
- Fixed player chasing by AI tanks.
- Fixed "bent" inserters.
Changes:
- Removed concrete from cannon turret recipe.
- Reduced T3 assembler cost.
- Uranium science production now requires 2 uranium instead of 1.
- Reduced transport drone cost.
- Drones unlocked much earlier.
- Removed uranium mining technology.
- Removed some dependencies for glass shields.
Info:
- Uranium moved outside base.
- Removed sulfuric acid from uranium mining.
- Building now allowed on shallow water.
- Changed crude oil barrel icon.
Version: 0.1.12
Date: 2025-08-02
Balancing:
- Doubled average battle time.
- Minor personal armor rebalance (slightly more useful).
Bugfixes:
- Fixed flamethrower tank damage against trees, rocks and some other objects.
- Removed team selection window appearing after player leave.
Features:
- Added "team observer" mode (to view technologies, revealed map etc.).
Info:
- Removed "Teams" tab.
- Some optimizations.
- Added confirmation when clicking "End Round" button.
Translation:
- Translation fixes.
Version: 0.1.11
Date: 2025-07-25
Bugfixes:
- Fixed inability to rejoin server in multiplayer.
Version: 0.1.10
Date: 2025-07-24
Balancing:
- Another repair turret rebalance.
Bugfixes:
- Fixed crash when demolishing any military entity.
Info:
- Seriously improved descriptions for tanks and turrets, added formatting to descriptions.
- Angel drone station now explodes with nuclear blast when destroyed.
- Improved repair turret graphics.
Version: 0.1.8
Date: 2025-06-15
Bugfixes:
- Fixed crash when KILLING A TREE.
Version: 0.1.7
Date: 2025-06-07
Balancing:
- Rebalanced heavy rocket and heavy cannon turrets (stronger but more expensive).
- Rebalanced T2 tanks (vanilla tank +100 HP but slower, laser tank -150 HP but faster).
- Changed inserter HP (so they can't be used instead of walls).
- Reduced Ruslan and Tank-chik splash.
Bugfixes:
- Fixed crash when demolishing drone station.
- Fixed crash when round restarts.
Sounds:
- Changed laser tank firing sound.
Version: 0.1.6
Date: 2025-05-31
Balancing:
- Rocket turrets no longer fire explosive rockets.
- Base drone cargo size increased to 3.
- Drone cargo size upgrades moved down tiers.
Bugfixes:
- Fixed water passage spawn.
Changes:
- Changed starting turret spawn.
- Starting walls replaced from T2 to T1.
- Added drone disable when base is attacked.
Version: 0.1.5
Date: 2025-05-25
Balancing:
- Repair turret rebalance.
- Changed heavy cannon turret rotation angle from 144 to 360 degrees.
- Reduced laser tank HP from 1400 to 1200.
- Cheaper and buffed orbital cannon.
- Reduced Warden radar range.
- Removed some unused technologies.
Bugfixes:
- Fixed map rendering in scenario.
Info:
- Added enemy drone station reveal when researching orbital cannon.
- Repair turret cannot heal main drone station.
Version: 0.1.4
Date: 2025-05-17
Balancing:
- Reduced repair turret idle consumption by 2x.
- Improved standard attack.
- Rebalanced repair turret enhancement technologies.
- New technology adding multi-target healing to repair turret.
Bugfixes:
- Fixed dependencies for glass shields.
- Fixed orbital cannon and artillery damage.
Info:
- Ore spawns now same for all teams in one game, but random for each new game.
Version: 0.1.3
Date: 2025-05-12
Changes:
- Halved crafting time for all bullet types.
- AI tanks now stack to 5.
Bugfixes:
- Fixed laser turret HP.
- Fixed steel furnace crafting time.
Version: 0.1.2
Date: 2025-05-04
Balancing:
- Removed copper bullets.
Changes:
- Regular bullets now craft from 1 iron and 1 copper.
Bugfixes:
- Fixed dependencies for laser tank.
- Fixed laser gun crafting.
- Fixed explosive rocket crafting.
Version: 0.1.1
Date: 2025-05-03
Balancing:
- Slightly increased tank prices (starters - stronger, finals almost unchanged).
- Slightly nerfed uranium tanks.
- Increased main drone station HP to 75000.
- Added main drone station resistances (physical 99, fire 50).
- Halved tier 3 and 4 tank and turret technology costs.
Graphics:
- Made new model for rocket tank.
- Changed order of tanks and turrets in craft menu and inventory.
- Changed science pack display order in research.
Bugfixes:
- Fixed flamethrower tank damage.
- Fixed laser gun damage and fire rate.
- Fixed some technology dependencies.
- Fixed translations.
Version: 0.1.0
Date: 2025-04-26
Major Features:
- Initial release.
- Reduced vehicle tiers to 4 (red, green, blue, gray science).
- All vehicles and turrets split into two branches - regular and uranium (purple science).
- Victory technologies (artillery, ion cannon, nuke) can be researched after 3rd tier (yellow science).
- Added 4th tier for walls.
Changes:
- Significantly cheaper and reworked turret and tank crafting.
- Cheaper inserters, factories, drills.
- Cheaper carbon fiber.
- Added supercapacitors as component for final turrets.
- Changed gray and purple science pack recipe.
- Renamed Dreadnought to Mammoth.
- Replaced Purple turret with Vanilla gun turret.
- Replaced Vanilla gun turret with Gun turret from mod.
- Renamed Military rocket turret to Rocket turret from mod.
- Renamed Railgun to Laser gun.
Balancing:
- All turrets now damage all tanks.
- DPS ratio of tanks and turrets of same tier is 1 to 1.1 (turrets stronger).
- Difference between turret and tank damage of different tiers is 4x.
- Uranium tanks and turrets stronger than regular ones of same tier by ~3.5x (almost like next tier).
- Turret and tank crafting ratio is 1 to 4 (tanks more expensive).
- Non-AI tank slightly stronger than its AI counterpart and can also be upgraded with equipment.
Bugfixes:
- Disabled allied tank damage to each other.