Adds a framework for adding semi-procedurally generated systems. Currently adds a newly single system with 6 planets. Needs play testing,balancing,polish,and final productivity researches. Should be playable.
Mods introducing new content into the game.
Version: 1.0.5
Date: 8. 10. 2025
Major Features:
- Fixed bug that scrap epsilon and scrap omega were not recyclable and autorecycled into themselves.
- Haven't actually figured out why all the planets are dark even when dicovered
Version: 1.0.4
Date: 6. 16. 2025
Major Features:
- Modified planet-discovery-interstellar image.
- Quality glassware optional dependency - but I recommend it over my crappy graphics.
- Changed internal name of promethium productivity technology
Version: 1.0.3
Date: 5. 27. 2025
Major Features:
- Moved non-procedural ores to Mineral Chemistry mod.
Version: 1.0.1
Date: 3. 3. 2025
Major Features:
- Borrowed Aquila's music for all procedural planets.