Screw it. I made a patch: https://mods.factorio.com/mod/planet-hexalith-fulgora-scrap
There is a bug where some of the scrap patches have stupidly large amounts of richness while others are normal richness but good luck beating this planet even with that "advantage". Also, my mod by default sets Hexalith magnetic field to 99% but you can change it to whatever you like in the settings menu. Also, I added holmium ore deposits to spice things up a bit and to make it more different from Nekohaven but that feature is disabled by default. And disabling it also prevents any auxillary holmium ore data from being loaded to make it possible to avoid unwanted bloat.