Planet Crucible


Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.

Content
19 hours ago
2.0 - 2.1
13.4K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Armor Environment Mining Fluids Manufacturing

g Science productivity compatibilities

a month ago

The Planet Muria mod recently changed their science pack name from "muriatic-science-pack" and "inert-muriatic-science-pack" to "acidworking-science-pack" and "inert-acidworking-science-pack" respectively, and this mod no longer auto generates an infinite productivity for them.

Strangely, when both Muluna and Lignumis are enabled, the Lignumis science packs "wood-science-pack" and "steam-science-pack" no longer have an infinite research.

Would it also be possible to add compatibility with the following planet mods:
"electrochemical-science-pack" from Corrundum
"cerysian-science-pack" from Cerys

Thanks. I love this mod, by the way, and the work you put into the Rigor Module mod as well. They're extremely interesting, and it's hilarious having a material that can spoil into a giant uncontrolled explosion.

a month ago

Science packs only get infinite productivity technologies if they're used in the research productivity tech. Some modded planet science packs aren't used in research productivity at all, and sometimes it's a mod setting.

13 days ago

I managed to to restore Muria compatibility by editing the word muriatic into acidworking in data-updates.lua on crucible side.

-- Use "proxy" item for productivity effect for certain science packs
if science_pack_to_effects["acidworking-science-pack"] then
science_pack_to_proxy_item["acidworking-science-pack"] = "inert-acidworking-science-pack"
end

13 days ago

Ah, I'd forgotten about that compatibility patch for Muria. Thanks, I'll update it!

13 days ago

Muria's science pack fixed in v1.1.25.

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