The Planet Muria mod recently changed their science pack name from "muriatic-science-pack" and "inert-muriatic-science-pack" to "acidworking-science-pack" and "inert-acidworking-science-pack" respectively, and this mod no longer auto generates an infinite productivity for them.
Strangely, when both Muluna and Lignumis are enabled, the Lignumis science packs "wood-science-pack" and "steam-science-pack" no longer have an infinite research.
Would it also be possible to add compatibility with the following planet mods:
"electrochemical-science-pack" from Corrundum
"cerysian-science-pack" from Cerys
Thanks. I love this mod, by the way, and the work you put into the Rigor Module mod as well. They're extremely interesting, and it's hilarious having a material that can spoil into a giant uncontrolled explosion.