Terrain looks mostly normal, but around lava lakes there's a clear mismatch. I have a whole bunch of mods installed though, but I don't think any of them should affect the generation. Should I try to make a smaller reproduction? Do I need to regenerate the surface each time?
This might be an artifact of upgrading the mod. There were many changes to terrain generation in v1.0.0, and a minor change in v1.1.14. This can cause discontinuities at chunk boundaries, between chunks generated by different versions of the mod.
I can reproduce this issue with the modlist you provided, but I can't seem to find the source of the bug. I also noticed some tiles on other planets having similar visual bugs, so my best guess is that one of the mods is accidentally modifying some shared definition.