Pirate Ship


Be the captain of a pirate ship, plundering resources and besting your enemies. Collect resources and fuel the ship in order to survive as many leagues as possible. The captain performs actions such as steering the boat, while other crewmates assist. Doubloons can be spent at various markets throughout the game. Mysteries await! The mod portal version of the multiplayer Comfy Industries scenario.

Overhaul
a month ago
1.1 - 2.0
2.25K
Transportation Combat Enemies Environment

b Ship not moving on approach

2 months ago
The ship doesn't move when approaching a new island. I love this mod, but this is a big issue. My mod version is 1.7.5, and I'm playing with 2 other people on the same crew. Also, when creating the world, I couldn't use the mod scenario, but the user scenario worked. This issue is only on 1.7.5 and not on 1.7.4 or lower versions.
The error text for the mod scenario is:

level/maps/pirates/main.lua:28: module utils.safe_call not found; no such file
level/maps/pirates/utils/safe_call.lua no such file level/utils/safe_call.lua no
such file core /lualib/utils/safe_call.lua
stack traceback:
[C]: in function "require"
level/maps/pirates/main.lua:28: in main chunk
[C]: in function "require"
level/control.lua:104: in main chunk

2 months ago
(updated 2 months ago)

Thanks for the report. I believe this issue may be fixed, but please let me know.

Note that as of 1.8.0, this mod no longer functions as a scenario. Pre-existing 'scenario' saves are not compatible.

2 months ago

Thank you. I will download the update

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