I personally found energy generation puzzles to be interesting, relatively easy and fun to solve, while weaving 5 belt lanes around 2x2 assembler (for stuff like motors) to be far more challenging, less rewarding and frustrating. Building electrical science itself is equally annoying.
Building a mall for anything more complicated that belts and inserters is next to impossible at that point. At least it provides far greater challenge than what's expected from early game.
I really wanted to build a mid-tier pre-drone mall based on circuits or at least long inserters, but since drones are unlocked practically at the same time where a pre-drone mall becomes possible, there's just no point as I can afk for an hour and just get to drones directly. This feels unrewarding. I'm glad that there are at least checkpoints that prevent me from literally going afk, but still they don't provide enough feeling of a progress in this case, I think, because I have automated electrical science(extremely innefficiently), so I might as well sit down and wait.
I understand perfectly well that trains and drones fill different roles in a working developed factory. However, drones can fulfill role of any solid transportation, their versatility is unmatched, even though in sub-optimal usecases their throughput is low. But also by the time you get to them, you don't have much throughput to sustain anyway.
As for train signals, they are unlocked after beacons and are literally adjacent to logistic drones in the tech tree. I felt like I needed them way earlier than that, because building any automated train system is just not feasible without signals. So what's even the point in unlocking trains relatively early if I can't use them without signals anyway? I tried to do a direct beeline towards train signals and found myself right next to drones by the time I got there.
While I agree that technically consumed-resources-wise logistic network is some distance away from train signals, progression-wise they're right next to each other, so there's a very high temptation to not even start scaling anything until I just get the drones. So I'm unlocking basic stuff like long inserters, labs and signals but I don't even feel like using any of it until I can build a proper drone mall so might as well just sit down and wait because time is literally the only thing that separates me from drones at this point.
PS I don't want to sound too negative about the mod because there are parts of it that I'm clearly enjoying a lot, particularly it's dealing with byproducts and doing checkpoints. Also the whole lore thing is great.