Extends quality scaling to locomotives, wagons, storage tanks, rocket silos, roboports and more.
Mods introducing new content into the game.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Changes to power production and distribution.
More than just chests.
Would it be possible to make quality affect Roboport range? I saw another mod does this but am afraid of a mod incompatibility if I use both.
Sure, I can add that feature as an optional setting.
Implemented as of 1.5.0.
Crashes if Roboport set to range or both. Even when it's the only mod.
Sorry, fixed in 1.5.1.
Thank you!