Military MLRS: Chimera


Chimera - a strategic ballistic missile complex on a 6x6 truck for Military MLRS: deploys on 4 stabilisers, raises its mast and the vertical launcher, strikes 150-2000 tiles away. Early access.

Content
11 hours ago
2.1
8
Owner:
vadonchik
Source:
N/A
Homepage:
N/A
License:
Military mods - download only
Created:
14 hours ago
Latest Version:
1.0.4 (11 hours ago)
Factorio version:
2.1
Downloaded by:
8 users

Military MLRS: Chimera

Early access. Expect bugs and balance changes. Please report problems on the mod page (Discussion tab) with the
Factorio log (%APPDATA%\Factorio\factorio-current.log).

Chimera - a strategic ballistic missile complex on a 6x6 truck for Military MLRS.
The launcher lives in its own mod because its graphics are too big for one portal file; the strike system is in Military MLRS.

Features

  • For travel the launcher lies on the bed. On site the truck stands on 4 stabilisers, raises its mast and puts the
    launcher upright - all of it animated; folding runs the other way. It cannot drive while deployed.
  • Missiles: HE (20 000 damage at the centre, area up to 20 tiles) and cluster (16 bomblets over about 30 tiles).
  • Range 150-2000 tiles (+25 % a level with the "Ballistic missile range" research), reload 90 s, shown over the launcher.
  • Strike with the missile targeting remote (Military MLRS): click on the charted map, the nearest ready deployed
    launcher fires. The strike point is marked on the map and on the ground with a countdown.
  • Auto-strike: with nobody inside, a deployed loaded launcher fires by itself at nests and worms our radars see.
  • Engine, radio and battery slots (Military Core).

How to use

  1. Research Chimera (after the Grad) and build it. Put an engine, a radio and a battery into its
    slots and missiles into its ammo slot.
  2. Drive to the firing position, stop, press Shift + G (or the button in the truck window) to deploy.
  3. Take the missile targeting remote and click a target on the charted map, or leave the truck for auto-strike.

Coming soon

Planned for the next releases (order may change):
- New powerful explosion for the ballistic missiles: fire, smoke, a bluish flash and a condensation ring.
- Real ammunition load and resupply at a field post behind the front line.
- Space Age: every vehicle and building tested on every planet and on space platforms (heat on Aquilo, spoilage on Gleba, rocket weight).

Recommended mods (same author)

  • Military Core: the shared base of all our military mods (fuels, engines, radios, batteries, vehicle window, commander remote).
  • Military MLRS: Segun: the second strategic missile complex: wheeled truck, raising missile pack, 100-1200 tiles.
  • Military Support: military economy, 3x3 military drills, loaders, big storage tanks, hyper belts/beacon/modules, military crates, pipes, power grid.
  • Military Trucks: trucks with stops and schedules on military roads; fuel stations, fluid stations and tankers, parking lots.
  • Military MLRS: BM-30 Smerch, BM-21 Grad and Kupidon MLRS, two radar trucks, one fire-control network - and the Chimera and Segun strategic ballistic missile complexes (up to 2000 tiles).
  • Military Heavy Tanks: SU-100, T-90, M1 Abrams, M2 Bradley, BTR-82A, Stryker and Stryker Dragoon.
  • Character Control: inventory size, mining, crafting and running speed, pickup / build / reach distance from a panel next to the inventory.
  • Stack Size Control: change item stack sizes with multipliers per category, a cap and exact values.

Requirements

License

Download-only (see LICENSE): download from the Factorio mod portal and play; no re-uploads, modified versions
or reuse of the code and assets without the author's permission.