🌐Metal and Stars


It's a big universe out there, and there are other ways to leave the solar system. Several new destinations with new machines, technologies, and unique processes

Content
2 months ago
2.0
32.6K
Factorio: Space Age Icon Space Age Mod
Planets Enemies Mining Fluids Manufacturing

g [2.1] Metal and Stars + Common Prototypes — unofficial compatibility patches

a month ago

Hi — while updating a large Factorio 2.1 modpack I hit several load errors in Metal and Stars and Common Prototypes.

I’ve opened PRs with the fixes:

Until those are merged, you can grab the unofficial patched builds here:

Install
1. Download the zip assets from those release pages
2. Put them into your Factorio mods folder (replace the old versions)
3. Keep the matching graphics packs / deps from the mod portal

Main 2.1 changes
- recipe category / hybrids → categories
- product/mining probabilityindependent_probability
- result_is_always_fresh → product always_fresh
- mine-entity research trigger: entityentities
- removed obsolete assembler crafting categories
- recycling icons: __quality____recycler__
- lava transition spritesheet path update
- assembling_machine_modulescrafter_modules

Notes
- Unofficial community patch, not an official release by the mod author
- Tested with Factorio 2.1 + Space Age (+ Recycler for recycling icons)
- Other mods in a pack may still fail separately

Feedback / remaining stack traces welcome.

6 days ago

Howdy howdy fella, got two things for ya.
Do you know how to get armored biters running with this? I tried both 2.1 mods from the portal, and I attempted to use the original 2.0 version and just changed the version number in the info.json with no success.

Also in the patched version of the mods you posted above still require factorio 2.0. Had to manually set both to 2.1.

6 days ago

So, I just had a hell of a trip trying to get this sucker to work.
From reopening metal and stars to fix the unit prototypes,
require("base.prototypes.entity.enemy-autoplace-utils") needs to be replaced with data.raw["unit"]["small-biter"].ai_settings

Renaming every recipe prototype with 'probability' to 'independent_probability'

Even to opening up metal and stars graphics 2 to add in four different nano icon sprites that were missing somehow.

None of this is a slight on you fella, honestly I am very appreciative that you took the time to port one of my favorite mods on the portal.
This was just a glimpse into my decent into madness. If needs be, I can drop all my nonsense on github if you want to add these hacked together fixes.

5 days ago

Hello, @EpicSpaceTaco . I'm interested in your fixes for Metal and Stars. Can you drop them on Github?

5 days ago

Howdy howdy, I'll get on it as soon as I am able to.
I make no promises on maintaining this though, this was a very crude hack job and I only started figuring out lua three days ago.

3 days ago

Howdy howdy fella. As requested I have everything here.

https://github.com/EpicSpaceTaco/Metal-and-stars-Taco-hack-job.git

There's some assembly required, but I left instructions in the readme.
Let me know if I screwed anything up, as I said I am quite new to this.

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