It's a big universe out there, and there are other ways to leave the solar system. Several new destinations with new machines, technologies, and unique processes
Mods introducing new content into the game.
Version: 0.1.17 Date: 08.25.2025 Bugfixes: - planetlibs tiers no longer mandatory
Version: 0.1.16 Date: 08.24.2025 Changes: - changed tooltip for Neumann power grid (it's decorative - Neumann will generate power indefinitely) - significantly increased power output of Neumann Conduits - increased most spoil times for most bacteria added by Metal & Stars. This may change your factories if they rely on spoilage - added a new pollutant type for nix - gravitons. These are generated by the chemical stager and the quantum stabilizer Bugfixes: - circa and Neumann V should no longer accumulate pollution - made certain sounds (mainly nanites) much quieter - changed name of Quantum Stabilizer under the hood, for compatibility - disabled recycling for bacteria cultivation - jellyfish enemy AI should be improved. They also correctly fly now, and won't get stuck on icebergs
Version: 0.1.15 Date: 07.20.2025 Changes: - Russian localization added (Thanks Jesusv09!) Bugfixes: - moved Overclock module 2 to a more appropriate place in the research tree (thanks DFOXpro!) - slightly changed CN localization - updating common-prototypes to include bugfix
Version: 0.1.14 Date: 07.20.2025 Bugfixes: - updated PlanetsLibTiers dependency inline with upstream changes
Version: 0.1.13 Date: 06.25.2025 Changes: - Alchemistry now noted as compatible Bugfixes: - added PlanetsLib tiers to all space locations. This should help with several other planet mod compatibility issues - added productivity restriction to bottling/unbottling recipes - sort order of antimatter bots now matches vanilla bots
Version: 0.1.12 Date: 05.09.2025 Changes: - added German/Deutsch localization, thanks so much DiabloPower
Version: 0.1.11 Date: 05.09.2025 Changes: - moved neodymium to a common prototype, allowing more compatibility with other mods Bugfixes: - Neodymium Alloy Plate recipe should now correctly unlock with the neodymium research - Lithium Plate recipe should now correctly unlock with the mirandite research - Ammoniac Cultivation is now correctly only possible on cold planets (Nix, Aquilo, etc). This may break some existing setups.
Version: 0.1.10 Date: 04.24.2025 Changes: - rebalanced multilayer insulation recipe, should now require less plastic. Recommended to check your machines as the recipe was changed - added a mod option (off by default) to allow microgravity labs to process basic science packs Bugfixes: - gray goo can now be correctly filled with foundation (thanks TVoidS & Richdarin) - High-Speed Processor research now correctly requires Gold wired electronics research
Version: 0.1.9 Date: 03.22.2025 Bugfixes: - Changed stargate english naming to be more consistent with ship messages - Added missing recipe for nanite cargo bay - Added unique icons for several recipes, and included them in circuit processing
Version: 0.1.8 Date: 03.22.2025 Bugfixes: - Robots on Circa should no longer scale their laser damage with the player's laser research level (Thank you very much isd-1) - Refining translations, much appreciated to contributors
Version: 0.1.7 Date: 03.15.2025 Bugfixes: - fixed bug with armoured biter's default settings disabling snapper nests - fixed misalignment of microculture vat fluid box (this may require you to re-place any pipes that became misaligned)
Version: 0.1.6 Date: 02.20.2025 Changes: - added fr-french localization
Version: 0.1.5 Date: 02.20.2025 Changes: - added zh-CN localization Bugfixes: - crusher should now correctly integrate with other mods using PlanetsLib
Version: 0.1.4 Date: 02.20.2025 Changes: - new thumbnail icon Bugfixes: - ammoniac cultivation is now net-positive
Version: 0.1.3 Date: 02.20.2025 Bugfixes: - added increased compatibility with Muluna mod - added increased compatibility with Redrawn Space Connections mod
Version: 0.1.2 Date: 02.18.2025 Changes: - significantly reduced lubricant produced by Nanite Extraction - several new fluids can now be barreled Bugfixes: - recycling uranium ammo should correctly yield uranium-238 - new rocket parts should now be affected by rocket part productivity research - added a default import location for most items - catalyzed anomaly science should be correctly stored with the rest of the compression products - added ways to actually aquire the new bacteria processes
Version: 0.1.1 Date: 02.18.2025 Bugfixes: - stargate routes should no longer have huge asteroids - file size of senestella has been reduced
Version: 0.1.0 Date: 02.18.2025 Changes: - added new bacteria processes - moved planets to a dedicated star-system - added some enhanced assets for visible planets mod - added mod setting to toggle freezing mechanic on Nix - antimatter bots are now immune to electric damage Bugfixes: - several machines should now correctly accept and apply module effects - corrected 'dark matter crystal' recipe, it now takes 1 additional diamond - removed incorrect bot penalty from Nix and Neumann V
Version: 0.0.8 Date: 01.22.2025 Changes: - moved several items to `common-prototypes` Bugfixes: - other mods that add science packs should no longer cause conflicts
Version: 0.0.7 Date: 01.21.2025 Bugfixes: - disabled quantum science salvage by default - renamed some prototypes and recipes to avoid common conflicts with other mods
Version: 0.0.6 Date: 01.20.2025 Bugfixes: - maraxsis routes fixed
Version: 0.0.5 Date: 01.20.2025 Changes: - added support for nuclear science mod - quantum science pack no longer spoils. It was a nice idea, but unoptimizable with how spoilage works - added repeatable research for module creation productivity Bugfixes: - conduit can be built on Neumann again - added liquid rocket fuel to rocket fuel productivity research - added recipe to actually use uranium-233
Version: 0.0.4 Date: 01.19.2025 Changes: - antimatter statistic increased by 10x to .001 - added a (small) fuel value to light oil and heavy oil - added mirandite sludge to asteroid productivity - added recipe for wood to carbon in pyrolysis tech - added a chest usable in space conditions, attached to the nanite milestone track Bugfixes: - research prerequisite changes that make sense for certain recipes - mirandite changed to use dramatically less material - the advanced thruster fuel and advanced thruster oxidizer recipes should now be affected by the repeatable research - mirandite chunks should behave like asteroid chunks now - more localization strings - several planetary properties were adjusted. Notably, Neumann should be functionally similar to an space platform - better support for Enemy Race Manager mod
Version: 0.0.3 Date: 01.18.2025 Changes: - added some spaceroutes that made sense - added compatibility with maraxsis and tenebris - added module slots to barometric vice, gravity assembler Bugfixes: - fixed bug caused when Enemy Race Manager is present - added some more localized strings. Better descriptions coming soon. - nanite rocket parts should only be buildable on Neumann
Version: 0.0.2 Date: 01.18.2025 Bugfixes: - changed load order for armored biter addendum
Version: 0.0.1 Date: 01.17.2025 Changes: - initial release Bugfixes: - lots of bugfixes