🌐Metal and Stars


It's a big universe out there, and there are other ways to leave the solar system. Several new destinations with new machines, technologies, and unique processes

Content
a month ago
2.0
20.3K
Factorio: Space Age Icon Space Age Mod
Planets Enemies Mining Fluids Manufacturing

Changelog

Version: 0.1.17
Date: 08.25.2025
  Bugfixes:
    - planetlibs tiers no longer mandatory
Version: 0.1.16
Date: 08.24.2025
  Changes:
    - changed tooltip for Neumann power grid (it's decorative - Neumann will generate power indefinitely)
    - significantly increased power output of Neumann Conduits
    - increased most spoil times for most bacteria added by Metal & Stars. This may change your factories if they rely on spoilage
    - added a new pollutant type for nix - gravitons. These are generated by the chemical stager and the quantum stabilizer
  Bugfixes:
    - circa and Neumann V should no longer accumulate pollution
    - made certain sounds (mainly nanites) much quieter
    - changed name of Quantum Stabilizer under the hood, for compatibility
    - disabled recycling for bacteria cultivation
    - jellyfish enemy AI should be improved. They also correctly fly now, and won't get stuck on icebergs
Version: 0.1.15
Date: 07.20.2025
  Changes:
    - Russian localization added (Thanks Jesusv09!)
  Bugfixes:
    - moved Overclock module 2 to a more appropriate place in the research tree (thanks DFOXpro!)
    - slightly changed CN localization
    - updating common-prototypes to include bugfix
Version: 0.1.14
Date: 07.20.2025
  Bugfixes:
    - updated PlanetsLibTiers dependency inline with upstream changes
Version: 0.1.13
Date: 06.25.2025
  Changes:
    - Alchemistry now noted as compatible
  Bugfixes:
    - added PlanetsLib tiers to all space locations. This should help with several other planet mod compatibility issues
    - added productivity restriction to bottling/unbottling recipes
    - sort order of antimatter bots now matches vanilla bots
Version: 0.1.12
Date: 05.09.2025
  Changes:
    - added German/Deutsch localization, thanks so much DiabloPower
Version: 0.1.11
Date: 05.09.2025
  Changes:
    - moved neodymium to a common prototype, allowing more compatibility with other mods
  Bugfixes:
    - Neodymium Alloy Plate recipe should now correctly unlock with the neodymium research
    - Lithium Plate recipe should now correctly unlock with the mirandite research
    - Ammoniac Cultivation is now correctly only possible on cold planets (Nix, Aquilo, etc). This may break some existing setups.
Version: 0.1.10
Date: 04.24.2025
  Changes:
    - rebalanced multilayer insulation recipe, should now require less plastic. Recommended to check your machines as the recipe was changed
    - added a mod option (off by default) to allow microgravity labs to process basic science packs
  Bugfixes:
    - gray goo can now be correctly filled with foundation (thanks TVoidS & Richdarin)
    - High-Speed Processor research now correctly requires Gold wired electronics research
Version: 0.1.9
Date: 03.22.2025
  Bugfixes:
    - Changed stargate english naming to be more consistent with ship messages
    - Added missing recipe for nanite cargo bay 
    - Added unique icons for several recipes, and included them in circuit processing
Version: 0.1.8
Date: 03.22.2025
  Bugfixes:
    - Robots on Circa should no longer scale their laser damage with the player's laser research level (Thank you very much isd-1)
    - Refining translations, much appreciated to contributors
Version: 0.1.7
Date: 03.15.2025
  Bugfixes:
    - fixed bug with armoured biter's default settings disabling snapper nests
    - fixed misalignment of microculture vat fluid box (this may require you to re-place any pipes that became misaligned)
Version: 0.1.6
Date: 02.20.2025
  Changes:
    - added fr-french localization
Version: 0.1.5
Date: 02.20.2025
  Changes:
    - added zh-CN localization
  Bugfixes:
    - crusher should now correctly integrate with other mods using PlanetsLib
Version: 0.1.4
Date: 02.20.2025
  Changes:
    - new thumbnail icon
  Bugfixes:
    - ammoniac cultivation is now net-positive
Version: 0.1.3
Date: 02.20.2025
  Bugfixes:
    - added increased compatibility with Muluna mod
    - added increased compatibility with Redrawn Space Connections mod
Version: 0.1.2
Date: 02.18.2025
  Changes:
    - significantly reduced lubricant produced by Nanite Extraction
    - several new fluids can now be barreled
  Bugfixes:
    - recycling uranium ammo should correctly yield uranium-238
    - new rocket parts should now be affected by rocket part productivity research
    - added a default import location for most items
    - catalyzed anomaly science should be correctly stored with the rest of the compression products
    - added ways to actually aquire the new bacteria processes
Version: 0.1.1
Date: 02.18.2025
  Bugfixes:
    - stargate routes should no longer have huge asteroids
    - file size of senestella has been reduced
Version: 0.1.0
Date: 02.18.2025
  Changes:
    - added new bacteria processes
    - moved planets to a dedicated star-system
    - added some enhanced assets for visible planets mod
    - added mod setting to toggle freezing mechanic on Nix
    - antimatter bots are now immune to electric damage
  Bugfixes:
    - several machines should now correctly accept and apply module effects
    - corrected 'dark matter crystal' recipe, it now takes 1 additional diamond
    - removed incorrect bot penalty from Nix and Neumann V
Version: 0.0.8
Date: 01.22.2025
  Changes:
    - moved several items to `common-prototypes`
  Bugfixes:
    - other mods that add science packs should no longer cause conflicts
Version: 0.0.7
Date: 01.21.2025
  Bugfixes:
    - disabled quantum science salvage by default
    - renamed some prototypes and recipes to avoid common conflicts with other mods
Version: 0.0.6
Date: 01.20.2025
  Bugfixes:
    - maraxsis routes fixed
Version: 0.0.5
Date: 01.20.2025
  Changes:
    - added support for nuclear science mod
    - quantum science pack no longer spoils. It was a nice idea, but unoptimizable with how spoilage works
    - added repeatable research for module creation productivity
  Bugfixes:
    - conduit can be built on Neumann again
    - added liquid rocket fuel to rocket fuel productivity research
    - added recipe to actually use uranium-233
Version: 0.0.4
Date: 01.19.2025
  Changes:
    - antimatter statistic increased by 10x to .001
    - added a (small) fuel value to light oil and heavy oil
    - added mirandite sludge to asteroid productivity
    - added recipe for wood to carbon in pyrolysis tech
    - added a chest usable in space conditions, attached to the nanite milestone track
  Bugfixes:
    - research prerequisite changes that make sense for certain recipes
    - mirandite changed to use dramatically less material
    - the advanced thruster fuel and advanced thruster oxidizer recipes should now be affected by the repeatable research
    - mirandite chunks should behave like asteroid chunks now
    - more localization strings
    - several planetary properties were adjusted. Notably, Neumann should be functionally similar to an space platform
    - better support for Enemy Race Manager mod
Version: 0.0.3
Date: 01.18.2025
  Changes:
    - added some spaceroutes that made sense
    - added compatibility with maraxsis and tenebris
    - added module slots to barometric vice, gravity assembler
  Bugfixes:
    - fixed bug caused when Enemy Race Manager is present
    - added some more localized strings. Better descriptions coming soon.
    - nanite rocket parts should only be buildable on Neumann
Version: 0.0.2
Date: 01.18.2025
  Bugfixes:
    - changed load order for armored biter addendum
Version: 0.0.1
Date: 01.17.2025
  Changes:
    - initial release
  Bugfixes:
    - lots of bugfixes