Senestella Stargate has a 1% solar power in space stat.
This causes some weird annoyances:
First, when using multiple planets mods, many ships path through the stargate, making solar powered ships starve and get stuck in the early game.
(I'm also using the "Redraw Space connections" mods, which specifically removes the Nauvis-Fulgora path to make it Nauvis-Stargate-Fulgora)
Also also I personally find it a bit weird that solar power is at 1% on a location that is much closer to the sun than Aquilo, which is at 60%.
I'd recommend give a bit more solar power so that early game ships don't starve and/or move the stargate slightly further so that ships don't path through the gate.