🌐Metal and Stars


It's a big universe out there, and there are other ways to leave the solar system. Several new destinations with new machines, technologies, and unique processes

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12 days ago
2.0
17.2K
Factorio: Space Age Icon Space Age Mod
Planets Enemies Mining Fluids Manufacturing

i Option to remove Nix enemies

2 months ago

Hi, I have this mod included with all planets mod pack. Overall I like it. However, I have found that the enemies on Nix tear up UPS. I think it's something to do with their pathfinding? They kind of just aimlessly wander unless they encounter pollution. Generally speaking, I like having enemies on my planets and don't want to enable peaceful or use the kill enemies command. But the jellyfish get obliterated by lasers and provide virtually nothing to the experience. Can we get a checkbox to disable them? Or am I not seeing a way to do it? I know if you eliminate every nest off the map then they won't generate more without pollution bleeding off the explored area, but that's proved to be a problem with the low absorb rate and high density of nests.

Side note, I think algae breeding is insanely overpowered but I can just not use it so eh.

2 months ago

There should be an option to disable enemy generation on Nix. It looks like the mod isn't using that though, so that's a bug. I'll look into this at some point but it probably won't be soon.

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