Hello,
I made them linked inventories on purpose because game handles linked inventories itself with high speed so I have to process only 7 inventories in total in LUA script. If I turn them into ordinary chests I have to process each chest separately and it most likely introduce lags.
Also more slots means more time for script to calculate. Increasing slots amount might negatively impact game UPS.
In one of further updates I'm going to introduce mod settings with various parameters including interfaces and material chest size so user could set these to whatever numbers they want, but once again, more slots = more operations to calculate = UPS impact eventually