Maraxsis Classic

by Kryzeth

Long-term stable version of classic Maraxsis, sticking close to the 2.0 version, with bugfixes and useful features backported from the modern/experimental version. Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics.

9 hours ago
2.0 - 2.1
264
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Environment Mining Fluids Manufacturing

b [Not My Mod] something fails to start in the most recent version

15 days ago

Failed to load mods: maraxsis-classic/prototypes/entity/salt-reactor.lua:130: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
maraxsis-classic/prototypes/entity/salt-reactor.lua:130: in main chunk
[C]: in function 'require'
maraxsis-classic/data.lua:20: in main chunk

15 days ago

https://mods.factorio.com/mod/Voidcraft - is this mod doing something it shouldn't be doing?

15 days ago
(updated 15 days ago)

Yeah, if they are mutating that require("__space-age__.prototypes.entity.electromagnetic-plant-pictures").pipe_pictures table in place, then it could cause that error on load issue (though the version shouldn't be causing this issue, since the salt-reactor definition hasn't been modified)

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