Quickly set logistic requests and update signal groups in a crafting tab-like GUI without unnecessary steps!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Related to roboports and logistic robots.
For bug reports: Please include the full error message and steps to reproduce
[implemented] On/Off button
posted by
Cubickman
14 days ago
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Ideas & suggestions |
8
last message by
Cubickman
2 days ago
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[solved] Crash when pressing Q on "Packed item" (from Packing Tape)
posted by
Aricitic
9 days ago
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Bugs |
5
last message by
Aricitic
8 days ago
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[monitor] Solved in v1.0.11 Error
posted by
sava10ru
10 days ago
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General |
1
last message by
Subject314159
9 days ago
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[Solved] Solved in v1.0.11 Error
posted by
sava10ru
13 days ago
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General |
1
last message by
Subject314159
13 days ago
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[solved] v1.0.10 Error
posted by
thricebakedpotato
13 days ago
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General |
1
last message by
Subject314159
13 days ago
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[solved] v1.0.9 Error
posted by
thricebakedpotato
14 days ago
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General |
3
last message by
Subject314159
13 days ago
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[solved] Error on opening inventory
posted by
Aricitic
15 days ago
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General |
5
last message by
Subject314159
13 days ago
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[solved] v1.0.8 Error
posted by
thricebakedpotato
a month ago
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General |
1
last message by
Subject314159
15 days ago
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[solved] Crash when holding a uncommon solar panel
posted by
NOiZE
a month ago
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Ideas & suggestions |
0
last message by
NOiZE
a month ago
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[solved] v1.0.7 Error
posted by
thricebakedpotato
a month ago
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General |
1
last message by
Subject314159
a month ago
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[implemented] Suggestion: alt+scroll in the window to change the quality
posted by
NOiZE
a month ago
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Ideas & suggestions |
4
last message by
Subject314159
a month ago
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[solved] passive provider chests gives a gameprint of not implemented yet.
posted by
NOiZE
a month ago
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Bugs |
1
last message by
Subject314159
a month ago
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[implementing] Script lag spike when using; also feature request
posted by
Graklinghunter
a month ago
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General |
3
last message by
Subject314159
a month ago
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[solved] crash when opening a kiln from alloy smelting mod
posted by
NOiZE
a month ago
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Bugs |
0
last message by
NOiZE
a month ago
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[solved] 2.0 maybe?
posted by
NOiZE
10 months ago
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General |
2
last message by
NOiZE
a month ago
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[implemented] Amazing Work. Some UX Suggestions
posted by
senordingus
1 year, 8 months ago
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Ideas & suggestions |
0
last message by
senordingus
1 year, 8 months ago
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[investigate] bricks are not appearing
posted by
NOiZE
1 year, 10 months ago
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Bugs |
3
last message by
NOiZE
1 year, 9 months ago
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[validate] Crash on scripted logistic change
posted by
ILLISIS
1 year, 9 months ago
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Bugs |
3
last message by
Subject314159
1 year, 9 months ago
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[solved] Causes an error when used with even distribution
posted by
Grayhill
1 year, 10 months ago
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General |
2
last message by
Grayhill
1 year, 10 months ago
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[implemented] Add this Gui also to buffer and request chests?
posted by
NOiZE
1 year, 10 months ago
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Ideas & suggestions |
4
last message by
Subject314159
1 year, 10 months ago
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[implemented] Tabs just like in the crafting menu?
posted by
NOiZE
1 year, 10 months ago
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Ideas & suggestions |
3
last message by
NOiZE
1 year, 10 months ago
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[excluded] Use pipette
posted by
NOiZE
1 year, 10 months ago
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Ideas & suggestions |
2
last message by
NOiZE
1 year, 10 months ago
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[solved] Train and wagons dont show up
posted by
NOiZE
1 year, 10 months ago
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Bugs |
6
last message by
NOiZE
1 year, 10 months ago
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[solved] Shortcutkey
posted by
NOiZE
1 year, 10 months ago
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General |
2
last message by
Subject314159
1 year, 10 months ago
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