Logistic Cannon

by nbcss

Logistic cannon (mass driver) introduces a new flexible way to deliver items over medium and long range. The automated delivery scheduler is optimized to support high throughput cargo transportation.

Content
a month ago
2.0
800
Transportation Logistics Circuit network Storage

Changelog

Version: 1.0.1
Date: 07. 03. 2026
  Bugfixes:
    - Fixed consumption modifier is using range modifier value by mistake.
Version: 1.0.0
Date: 28. 02. 2026
  Info:
    - Considering the mod is already very complete, I decided to bump the version to 1.0.0.
  Features:
    - Added compact receiver, which has inventory smaller size but only has 1x1 dimension. Unlocked by technology "Logistic Cannon".
  Changes:
    - Adjust the locale name of cannon receivers.
  Balancing:
    - Increased base charging speed of cannon launchers to 400kw.
    - Remove military science pack cost from all technologies.
  Bugfixes:
    - Fixed entities were missing damage effects.
Version: 0.2.1
Date: 13. 02. 2026
  Info:
    - Refactored the code structure to support various types of launchers/receivers in the future.
  Gui:
    - Added available payload info to launcher GUI.
  Balancing:
    - Cannon launcher base range increased to 100 tiles (was 80 tiles).
  Changes:
    - Separate assets into a new mod "logistic-cannon-assets", which is now a dependency of this mod.
  Compatibility:
    - Surface restriction of launcher/receiver is now following steel chest's surface restriction.
Version: 0.2.0
Date: 06. 02. 2026
  Optimizations:
    - Significantly improved performance of scheduler & GUI.
  Bugfixes:
    - Fixed some rare compatibility issue (clone) may cause stucked delivery.
    - Fixed deconstruct launcher while it have uncompleted delivery will cause stucked delivery.
Version: 0.1.5
Date: 30. 01. 2026
  Gui:
    - Added the tooltip for circuit signal.
    - Added the tooltip for connected receiver/launcher names.
    - Improved the tooltip of request item.
  Sounds:
    - Added the sound for capsule landing.
  Changes:
    - Copy-paste launcher setting will not copy ammo-slot side now.
  Bugfixes:
    - Fixed a rare issue which may cause GUI to crash.
Version: 0.1.4
Date: 27. 01. 2026
  Features:
    - Added a setting to allow placement of launcher/receiver in SE's space surface.
  Changes:
    - Change the font of all progress bar UI to semibold.
  Graphics:
    - Fixed lighting angle and shadow of rendered technology icons.
Version: 0.1.3
Date: 20. 01. 2026
  Features:
    - Added occupied slots bar to receiver GUI.
    - Added settings to change default option of launcher auto/side load ammo.
  Changes:
    - Launcher will not enable auto load ammo from inventory by default now.
  Bugfixes:
    - Fixed crash when setup blueprint without any entity.
Version: 0.1.2
Date: 19. 01. 2026
  Features:
    - Added capsule no consumption mode, can be enabled in settings.
    - Added reserved slots bar to receiver GUI.
Version: 0.1.1
Date: 18. 01. 2026
  Changes:
    - Updated thumbnail image.
    - Added tooltip for some circuit options.
  Bugfixes:
    - Fixed game cannot start without space-age.
    - Fixed launcher circuit connector position was incorrect.
Version: 0.1.0
Date: 17. 01. 2026
  Features:
    - Launchers are automatically connected to receivers in range, allow multi-connection.
    - Receivers are able to request multiple types of items and set individual request amount.
    - Automatically scheduled cannon delivery.
    - Provide intuitive GUI to easily monitor launcher/receiver status and set request.
    - Support network signal, launcher/receiver with different network will not connect.
    - Allow to use circuit signal to disable the launcher/receiver and read contents.
    - Provide range and connection visualization.
    - Support directly load ammo into launcher's ammo slot without circuit connection.
    - Support launcher payload/range override to use smaller value.
    - Support blueprint & copy-paste setting.