Industrial Worlds


Runs Angel/Bob and Pyanodons on isolated industrial planets while Nauvis keeps standard Space Age progression. Adds optional experimental Nullia. Factorio 2.1 + Space Age.

Content
8 hours ago
2.1
77
Planets Environment Mining Manufacturing
Owner:
Szentigrade
Source:
N/A
Homepage:
https://discord.gg/HwAXSv5E5d
License:
GNU LGPLv3
Created:
2 months ago
Latest Version:
0.0.13 (8 hours ago)
Factorio version:
2.1
Downloaded by:
77 users

Industrial Worlds

Separate industrial overhauls. Separate planets. One Space Age game.

Industrial Worlds lets the Angel/Bob and Pyanodons overhaul ecosystems coexist in Factorio 2.1 + Space Age without forcing both to rewrite Nauvis. Each supported overhaul gets its own resources, production machinery, science packs, laboratories and technology progression, while Nauvis and the standard Space Age planets retain their canonical progression.

Version 0.0.13 also introduces Nullia, an optional experimental industrial planet adapted in part from Nullius and Nullius Star. This is an early, independently integrated foundation—not a complete port of the original Nullius campaign.

The worlds

Nauvis — Standard Factorio and Space Age

Nauvis remains the standard starting world with normal Factorio/Space Age progression. Industrial Worlds preserves key vanilla recipes, technologies, machines and resource contracts that the installed overhauls would otherwise change globally. Its world boundaries also prevent Angel/Bob and pY geology and enemy ecosystems from spilling into the wrong places.

Standard science, oil, metallurgy, electronics, logistics, equipment, nuclear and space progression remain part of the standard ecosystem. Other Space Age planets remain separate from the overhaul-owned worlds.

Angelus — Angel/Bob

Angelus brings the supported Angel's and Bob's industrial suites onto a dedicated planet, including:

  • Angel ore deposits, refining, smelting, petrochemistry and bioprocessing
  • Bob metals, electronics, machines, equipment and progression
  • Dedicated Angelus science packs and laboratories, including later Bob research tiers
  • Bob enemy ecology and an Angelus-specific starting environment
  • A first-arrival burner ore crusher and early production routes
  • Surface-aware technology and production milestones

Angel/Bob technologies and local recipes are assigned to Angelus rather than mixed into Nauvis or the Pyanodons research branch.

Pyanodons — The pY world

The Pyanodons world hosts the supported full pY gameplay suite, including:

  • pY resources, deposits, ore processing, machines and production chains
  • Dedicated pY variants where upstream prototypes conflict with vanilla or Space Age
  • pY science packs, laboratories and research progression
  • pY-local thermodynamics, machinery and material contracts
  • A first-arrival mining drill and furnace
  • Local early milestones for steam power, automation science and electronics

Industrial Worlds isolates the pY industrial branch rather than letting it globally replace Nauvis. The full supported pY gameplay suite and a compatible pY/Space Age bridge are needed to activate this world.

Nullia — Experimental Nullius-inspired foundation

New in 0.0.13. Nullia is an optional planet incorporating a partial MIT-0-licensed adaptation of Nullius 2.1.1 and Nullius Star 0.0.4, with Industrial Worlds-specific integration.

Its current experimental systems include:

  • Bauxite, sandstone, limestone, copper and other local geological resources
  • Landing salvage, recoverable machinery and starting science materials
  • Geology, iron processing, wind power and early research
  • Water collection, filtration, electrolysis, brine processing and wastewater recovery
  • Mineral processing, aluminium, silicon, copper, steel, electronics and chemical materials
  • Android bodies, power management, recovery and early construction robotics
  • Additional physics, materials and provisional orbital/terraforming recipes

Important: Nullia is not the full original Nullius experience. Its complete landing scenario, original android physiology, higher-tier chemistry and science ladder, full terraforming systems and end-to-end orbital campaign have not been ported or fully validated. Some recipe chains use provisional substitutions and balance. Consider it playable experimental content, not a finished third overhaul.

Nullia can be disabled using the startup setting iw-enable-nullia-foundation. It does not offer an Any Planet Start origin in this version; standard Nauvis, Angelus and Pyanodons starts are separate options.

How the isolation works

Industrial Worlds separates overhaul content by planet and progression ownership. Where several mods reuse one prototype identity, local variants such as iw-ab-*, iw-py-* and iw-nullia-* keep the different industrial systems from overriding each other.

The separation includes:

  • Dedicated resources, machines, recipes and world-specific production restrictions
  • Local science packs, laboratories and technology branches
  • Checks against cross-world prerequisites and science dependencies
  • Surface-aware crafting milestones, so production on one world does not automatically satisfy another world's progression
  • Standard-world protection against overhaul geology, enemies and prototype conflicts

Items may still be moved between worlds through Factorio's transport systems where permitted. Isolation is about where production and research belong, not a universal ban on item transport.

Installation and compatibility

Required:

  • Factorio 2.1.20 or newer
  • Space Age 2.1.20 or newer
  • Forgeworks Core 0.3.8 or newer
  • 0-industrial-worlds-compat 0.0.5 or newer

Optional overhaul worlds:

  • Angelus: requires the complete supported Angel/Bob gameplay suite; partial installations do not activate the Angelus adapter.
  • Pyanodons: requires the complete supported pY gameplay suite and a compatible Space Age bridge, such as pyspaceage. Partial pY installations do not activate the dedicated pY adapter.
  • Nullia: included as an optional experimental foundation. You do not need to install standalone Nullius to use it.

The full supported dependency list and specific incompatibilities are maintained in the mod's Dependencies tab and info.json. Some independent AngelBob/pY/Space Age compatibility packs modify the same global prototypes and cannot be combined with Industrial Worlds.

Angel's Industries is deprecated in the supported Angel/Bob configuration and is not part of the required suite.

Startup settings

  • iw-enable-angelus-world — enable the Angelus planet when its complete supported suite is installed
  • iw-enable-pyanodons-world — enable the pY planet when its complete supported suite is installed
  • iw-enable-nullia-foundation — enable the experimental Nullia planet

The installed overhaul adapters may still reconcile global prototype changes even when their destination world is disabled, protecting the standard-world contracts.

Any Planet Start

Industrial Worlds registers Angelus and Pyanodons starting options with compatible versions of Any Planet Start, when the corresponding complete overhaul suite and world are enabled. A chosen starting world should unlock its own initial technology branch.

Nullia is not a supported starting-planet selection in 0.0.13. The alternate-start integration is implemented but has not completed end-to-end gameplay acceptance for this release.

What's new in 0.0.13

  • Added the optional experimental Nullia planet and its early industry, science, salvage, android and robotics foundations.
  • Expanded isolated Angelus and Pyanodons starter progression and first-arrival handling.
  • Added Angelus/Pyanodons Any Planet Start integration.
  • Corrected ownership of Nullia sandstone, limestone, bauxite and copper mineral deposits.
  • Removed 46 foreign-world prerequisite links from Angelus while retaining legitimate research dependencies.
  • Improved compatibility with Factorio 2.1 and Forgeworks Core, while preserving Nauvis and standard Space Age progression.

See the in-game changelog for the full version history.

Save compatibility and current validation

Back up your save before upgrading from 0.0.12. Existing surfaces, research and factories are intended to be preserved, but a full real-world 0.0.12 → 0.0.13 factory migration has not yet been confirmed end-to-end.

The latest in-game development validation ran under Factorio 2.1.23, Space Age 2.1.23 and Forgeworks Core 0.3.10 with 0 blockers and 0 warnings. This covered world generation, first-arrival handlers, local resources, research-graph consistency, cross-world isolation and first-science prototype routes. A separate save/reload state check also passed.

These automated checks do not establish that every science chain has been naturally completed, that every actual rocket/platform journey works, or that all optional mod combinations have been tested. Nullia's later progression remains experimental.

Diagnostics and bug reports

The release includes read-only support commands; development-only travel, item-grant and automated world-generation test commands are not shipped.

  • /iw-worlds — display detected and active world adapters
  • /iw-aio-report — write the consolidated support report to Factorio's script-output folder
  • /iw-aio-report-full — write the detailed report, including progression and world-isolation information
  • /iw-diagnostics — Angelus diagnostics (when its adapter is active)
  • /iw-py-diagnostics — Pyanodons diagnostics (when its adapter is active)
  • /iw-audit — Angelus-owned runtime audit (when its adapter is active)
  • /iw-debug-help — list additional read-only troubleshooting commands
  • /iw-nullia-power — display android power state for Nullia

When reporting a problem, please include the Industrial Worlds version, Factorio version, Forgeworks Core version, active mod list, full error and log, affected world, and a save if possible. The AIO report is especially useful for progression deadlocks, missing resources, incorrect science unlocks and world-isolation issues.

Forgeworks community and support: https://discord.gg/HwAXSv5E5d

Development scope

Industrial Worlds is designed to add more dedicated overhaul worlds without compromising existing progression. Periodic Madness, Krastorio and Ultracube are currently prospective integrations only; detecting those mods does not mean their world adapters are available in 0.0.13.

Industrial Worlds 0.0.13: Angel/Bob and Pyanodons isolation, plus an explicitly experimental Nullia foundation—each kept separate from the standard Space Age experience.