Mods introducing new content into the game.
Version: 0.0.8 Date: 4.09.2025 Changes: - Tiberium sprite sheets updated for improved visuals. - Added Laser Capacitors (tech): increases laser turret damage by 50%. - Tiberium refining system expanded: Basic, Improved, Advanced, and Full refining recipes added with progressive yields and fluid byproducts. - Carbon added as an ingredient for advanced and full Tiberium refining to unlock additional fluid outputs. - Tiberium crystals now restrict placement to miners, belts, and electric poles, preventing other buildings from being placed on Tiberium. - Balance adjustments made to reflect endgame complexity and resource management. - Tech tree completely reworked for better progression and balance. - Added Blue Tiberium refining. - New soundtracks added to enhance gameplay atmosphere.
Version: 0.0.7 Date: 1.09.2025 Changes: - Green Tiberium can now mutate into Blue Tiberium when it reaches maturity, with a probabilistic chance. - Blue Tiberium no longer spawns naturally; it only appears through green Tiberium mutation. - Blue Tiberium grows more slowly than green Tiberium and does not spread. - Blue Tiberium is more toxic than green, dealing significant damage to players. - Tiberium Field Suits reduce blue Tiberium damage, but do not negate it completely. - Tree destruction logic remains intact for both green and blue Tiberium. - Blue Tiberium currently has no use beyond being a dangerous hazard.
Version: 0.0.6 Date: 31.08.2025 Changes: - Fixed Tiberium damaging the player while in map/radar view. Damage is now only applied when directly controlling the character.
Version: 0.0.5 Date: 30.08.2025 Changes: - Added Blue Tiberium, it currently has no use and only spawns naturally. - Adjusted map colors.
Version: 0.0.4 Date: 29.08.2025 Changes: - Green Tiberium Crystal now grows much slower. - Tech tree improvements. - Added Tiberium Chemical Plant (tech unlock): Unlocks advanced Tiberium chemistry, enabling the refinement of volatile compounds for devastating military applications. - Added Catalyst Missile (tech): increases rocket damage by +500%. - Added Liquid Tiberium Bomb (tech): Tiberium condensed into a warhead of immense power. Mishandling may unleash catastrophic destruction. - If Liquid Tiberium Bomb detonates sets biter evolution to 100% and detonates all labs with devastating effect.
Version: 0.0.3 Date: 28.08.2025 Changes: - Tech tree improvements. - Some technologies now require different prerequisites for better progression. - Adjusted tech research costs. - Added Tiberium Tree Damage: Tiberium destroys trees on contact. - Added Tiberium Infusion (tech): increases health by +25 and running speed by +25%. - Added Command Post (tech unlock): Command hub for Tiberium research and frontline tech upgrades. - Added Tech-center (tech unlock): High-tech facility for cutting-edge battlefield research. - Added Adaptive Armor (tech): increases base health by +43% (107.5). - Added Space-command-uplink (tech unlock): High-tech uplink for coordinating orbital and planetary operations. - Added Orbital strike (tech): increases artillery shell range by +300%. - Added Shockwave Artillery (tech): increases artillery shell damage by +300%. - Added Supersonic air strike (tech): increases artillery shell shooting speed by +360% and artillery shell damage by +600%.
Version: 0.0.2 Date: 27.08.2025 Changes: - Added Armory (tech unlock): required to access bullet and armor upgrades. - Added AP Bullets (tech): +100% bullet damage. - Added Tungsten Shells (tech): +110% bullet damage. - Added Redemption (tech): +120% bullet damage. - Added Composite Armor (tech): +100% player health. - Added Tiberium Field Suits (tech): prevents player from taking damage from Tiberium; grants +50 health. - Added Secret Shrine (tech unlock): grants access to advanced fire and mobility equipment. - Added Purifying Flames (tech): increases all flame-based damage by +100% (both turrets and weapons). - Added Toxin Flames (tech): Tiberium-enriched flames deal +110% increased damage. - Added Cybernetic Legs (tech): increases player movement speed by +25%. - Added Operations Center and Tech Lab (tech unlocks): unlock further Tiberium upgrades. - Added Tiberium-Charged Rockets (tech): +15% rocket damage, +75% rocket speed. - Added Tiberium Repulsion Field: Blocks Tiberium spread, allowing containment. - Green Tiberium damages players when stepped on. - Updated icons for techs and upgrades for better clarity.
Version: 0.0.1 Date: 25.08.2025 Changes: - Initial release of Tiberium mod. - Added Tiberium resource with world generation. - Green Tiberium spreads and grows over time. - Added Refinery entity (uses chemical plant as placeholder) for processing Tiberium. - Added Tiberium-refining recipe (1 Tiberium → 10 iron, 7 copper, 5 coal, 2 stone). - Added Tiberium-discovery and Basic-Tiberium-processing technologies to unlock refinery and recipe.