Mods introducing new content into the game.
Version: 0.0.8
Date: 4.09.2025
Changes:
- Tiberium sprite sheets updated for improved visuals.
- Added Laser Capacitors (tech): increases laser turret damage by 50%.
- Tiberium refining system expanded: Basic, Improved, Advanced, and Full refining recipes added with progressive yields and fluid byproducts.
- Carbon added as an ingredient for advanced and full Tiberium refining to unlock additional fluid outputs.
- Tiberium crystals now restrict placement to miners, belts, and electric poles, preventing other buildings from being placed on Tiberium.
- Balance adjustments made to reflect endgame complexity and resource management.
- Tech tree completely reworked for better progression and balance.
- Added Blue Tiberium refining.
- New soundtracks added to enhance gameplay atmosphere.
Version: 0.0.7
Date: 1.09.2025
Changes:
- Green Tiberium can now mutate into Blue Tiberium when it reaches maturity, with a probabilistic chance.
- Blue Tiberium no longer spawns naturally; it only appears through green Tiberium mutation.
- Blue Tiberium grows more slowly than green Tiberium and does not spread.
- Blue Tiberium is more toxic than green, dealing significant damage to players.
- Tiberium Field Suits reduce blue Tiberium damage, but do not negate it completely.
- Tree destruction logic remains intact for both green and blue Tiberium.
- Blue Tiberium currently has no use beyond being a dangerous hazard.
Version: 0.0.6
Date: 31.08.2025
Changes:
- Fixed Tiberium damaging the player while in map/radar view. Damage is now only applied when directly controlling the character.
Version: 0.0.5
Date: 30.08.2025
Changes:
- Added Blue Tiberium, it currently has no use and only spawns naturally.
- Adjusted map colors.
Version: 0.0.4
Date: 29.08.2025
Changes:
- Green Tiberium Crystal now grows much slower.
- Tech tree improvements.
- Added Tiberium Chemical Plant (tech unlock): Unlocks advanced Tiberium chemistry, enabling the refinement of volatile compounds for devastating military applications.
- Added Catalyst Missile (tech): increases rocket damage by +500%.
- Added Liquid Tiberium Bomb (tech): Tiberium condensed into a warhead of immense power. Mishandling may unleash catastrophic destruction.
- If Liquid Tiberium Bomb detonates sets biter evolution to 100% and detonates all labs with devastating effect.
Version: 0.0.3
Date: 28.08.2025
Changes:
- Tech tree improvements.
- Some technologies now require different prerequisites for better progression.
- Adjusted tech research costs.
- Added Tiberium Tree Damage: Tiberium destroys trees on contact.
- Added Tiberium Infusion (tech): increases health by +25 and running speed by +25%.
- Added Command Post (tech unlock): Command hub for Tiberium research and frontline tech upgrades.
- Added Tech-center (tech unlock): High-tech facility for cutting-edge battlefield research.
- Added Adaptive Armor (tech): increases base health by +43% (107.5).
- Added Space-command-uplink (tech unlock): High-tech uplink for coordinating orbital and planetary operations.
- Added Orbital strike (tech): increases artillery shell range by +300%.
- Added Shockwave Artillery (tech): increases artillery shell damage by +300%.
- Added Supersonic air strike (tech): increases artillery shell shooting speed by +360% and artillery shell damage by +600%.
Version: 0.0.2
Date: 27.08.2025
Changes:
- Added Armory (tech unlock): required to access bullet and armor upgrades.
- Added AP Bullets (tech): +100% bullet damage.
- Added Tungsten Shells (tech): +110% bullet damage.
- Added Redemption (tech): +120% bullet damage.
- Added Composite Armor (tech): +100% player health.
- Added Tiberium Field Suits (tech): prevents player from taking damage from Tiberium; grants +50 health.
- Added Secret Shrine (tech unlock): grants access to advanced fire and mobility equipment.
- Added Purifying Flames (tech): increases all flame-based damage by +100% (both turrets and weapons).
- Added Toxin Flames (tech): Tiberium-enriched flames deal +110% increased damage.
- Added Cybernetic Legs (tech): increases player movement speed by +25%.
- Added Operations Center and Tech Lab (tech unlocks): unlock further Tiberium upgrades.
- Added Tiberium-Charged Rockets (tech): +15% rocket damage, +75% rocket speed.
- Added Tiberium Repulsion Field: Blocks Tiberium spread, allowing containment.
- Green Tiberium damages players when stepped on.
- Updated icons for techs and upgrades for better clarity.
Version: 0.0.1
Date: 25.08.2025
Changes:
- Initial release of Tiberium mod.
- Added Tiberium resource with world generation.
- Green Tiberium spreads and grows over time.
- Added Refinery entity (uses chemical plant as placeholder) for processing Tiberium.
- Added Tiberium-refining recipe (1 Tiberium → 10 iron, 7 copper, 5 coal, 2 stone).
- Added Tiberium-discovery and Basic-Tiberium-processing technologies to unlock refinery and recipe.