Heavy Trucks (Vanilla+)
Four half-track heavy trucks built to look like they came straight from Wube: same camera,
same materials, rendered in 64 directions with animated tracks, lights, shadows and their
own wrecks. They all share the same tractor unit and each one carries a different job on its bed.
Works with Factorio 2.0. Space Age is optional.
Heavy Truck
The workhorse and the base of the other trucks.
- 160-slot cargo bed.
- Recipe: 32 engine units, 10 electronic circuits, 50 iron plates, 100 steel plates.
- Research: Heavy truck (red + green science, after Automobilism).
Tanker Truck
A fluid wagon on the road.
- Two isolated tanks of 25,000 each (front and rear), so it can carry two different fluids.
- Park it next to an ordinary pump: the vanilla connector arm reaches out to the tank
valve, just like with a fluid wagon. Pump towards the truck to fill it, away to empty it.
Each tank can be served from either side, with the pump on either side of the valve. - Moving the truck disconnects it instantly.
- Its window shows the fuel and one bar per tank in the colour of its fluid.
- Recipe: 1 Heavy truck, 5 advanced circuits, 2 storage tanks, 5 engine units, 15 plastic bars.
- Research: red + green + blue science, after Fluid handling.
Artillery Truck
Mobile long-range artillery.
- Deploy it when stopped (button in its window or Shift + G): four stabilizers plant on
the ground and the gun rises. It cannot be driven while anchored. Fold it the same way. - Fires vanilla artillery shells (any ammo of the artillery-shell category) in a
70° cone ahead, with twice the range of the artillery wagon (448, minimum 32).
Artillery range, shooting speed and damage research all apply. - Manual fire by the driver: the shoot key, or the targeting tool (Shift + T or the
shortcut bar), which also works from the map and shows the range cone. - Automatic fire: a switch in its window; when deployed it fires on its own at enemy
spawners and worms inside its cone. - The artillery targeting remote does not command it: it is a truck you drive and aim.
- Holds up to 100 shells of one type, loaded from its window (no trunk).
- Recipe: 1 Heavy truck, 1 artillery wagon, 1 radar, 5 processing units
(+ 10 tungsten plates and 5 tungsten carbide with Space Age). - Research: the artillery science packs, after Artillery.
Logistic Truck
A mobile logistics hub.
- Carries a compact roboport (1 robot slot + 1 repair pack slot, logistics radius 25,
construction radius 50) and the five logistic chests (passive and active provider,
storage, requester and buffer), 5 slots each, plus an 80-slot trunk. - Its network travels with it and keeps working while driving; robots follow the truck.
When it overlaps your network they merge, and the game picks the closest chest and
robots, so the truck serves whatever is near it. - Self-powered: its solar panels charge a 50 MJ battery (10 accumulators). The
vanilla "no power" icon appears if it runs low. - Robots come and go through the roboport iris hatch, which opens like the real one,
and the antenna spins. - A panel next to the car window shows the roboport, the battery and the five chests; each
chest opens its own vanilla window to set requests. - Recipe: 1 Heavy truck, 5 advanced circuits, 15 electronic circuits, 1 roboport,
2 solar panels, 5 batteries. - Research: after Logistic system.
Settings
Every truck except the Heavy Truck can be switched off with a startup setting.
Credits
Made by Wolfenstain.