Heavy Trucks (Vanilla+)


Half-track heavy trucks in the vanilla style. The Heavy Truck hauls cargo and is the base of the others: the Tanker Truck loads and unloads fluids at ordinary pumps like a fluid wagon, the Artillery Truck deploys on its stabilizers and fires artillery shells in a forward cone, and the Logistic Truck carries a roboport and the five logistic chests, a mobile logistics hub powered by its own solar panels.

Content
38 seconds ago
2.0
33
Transportation Logistics Combat Storage
Owner:
Wolfenstain
Source:
N/A
Homepage:
N/A
License:
CC BY-NC-ND 4.0
Created:
4 hours ago
Latest Version:
1.1.1 (38 seconds ago)
Factorio version:
2.0
Downloaded by:
33 users

Heavy Trucks (Vanilla+)

Four half-track heavy trucks built to look like they came straight from Wube: same camera,
same materials, rendered in 64 directions with animated tracks, lights, shadows and their
own wrecks. They all share the same tractor unit and each one carries a different job on its bed.

Works with Factorio 2.0. Space Age is optional.


Heavy Truck

The workhorse and the base of the other trucks.

  • 160-slot cargo bed.
  • Recipe: 32 engine units, 10 electronic circuits, 50 iron plates, 100 steel plates.
  • Research: Heavy truck (red + green science, after Automobilism).

Tanker Truck

A fluid wagon on the road.

  • Two isolated tanks of 25,000 each (front and rear), so it can carry two different fluids.
  • Park it next to an ordinary pump: the vanilla connector arm reaches out to the tank
    valve, just like with a fluid wagon. Pump towards the truck to fill it, away to empty it.
    Each tank can be served from either side, with the pump on either side of the valve.
  • Moving the truck disconnects it instantly.
  • Its window shows the fuel and one bar per tank in the colour of its fluid.
  • Recipe: 1 Heavy truck, 5 advanced circuits, 2 storage tanks, 5 engine units, 15 plastic bars.
  • Research: red + green + blue science, after Fluid handling.

Artillery Truck

Mobile long-range artillery.

  • Deploy it when stopped (button in its window or Shift + G): four stabilizers plant on
    the ground and the gun rises. It cannot be driven while anchored. Fold it the same way.
  • Fires vanilla artillery shells (any ammo of the artillery-shell category) in a
    70° cone ahead, with twice the range of the artillery wagon (448, minimum 32).
    Artillery range, shooting speed and damage research all apply.
  • Manual fire by the driver: the shoot key, or the targeting tool (Shift + T or the
    shortcut bar)
    , which also works from the map and shows the range cone.
  • Automatic fire: a switch in its window; when deployed it fires on its own at enemy
    spawners and worms inside its cone.
  • The artillery targeting remote does not command it: it is a truck you drive and aim.
  • Holds up to 100 shells of one type, loaded from its window (no trunk).
  • Recipe: 1 Heavy truck, 1 artillery wagon, 1 radar, 5 processing units
    (+ 10 tungsten plates and 5 tungsten carbide with Space Age).
  • Research: the artillery science packs, after Artillery.

Logistic Truck

A mobile logistics hub.

  • Carries a compact roboport (1 robot slot + 1 repair pack slot, logistics radius 25,
    construction radius 50) and the five logistic chests (passive and active provider,
    storage, requester and buffer), 5 slots each, plus an 80-slot trunk.
  • Its network travels with it and keeps working while driving; robots follow the truck.
    When it overlaps your network they merge, and the game picks the closest chest and
    robots, so the truck serves whatever is near it.
  • Self-powered: its solar panels charge a 50 MJ battery (10 accumulators). The
    vanilla "no power" icon appears if it runs low.
  • Robots come and go through the roboport iris hatch, which opens like the real one,
    and the antenna spins.
  • A panel next to the car window shows the roboport, the battery and the five chests; each
    chest opens its own vanilla window to set requests.
  • Recipe: 1 Heavy truck, 5 advanced circuits, 15 electronic circuits, 1 roboport,
    2 solar panels, 5 batteries.
  • Research: after Logistic system.

Settings

Every truck except the Heavy Truck can be switched off with a startup setting.

Credits

Made by Wolfenstain.