Heavy Trucks (Vanilla+)


Half-track heavy trucks in the vanilla style. The Heavy Truck hauls cargo and is the base of the others: the Tanker Truck loads and unloads fluids at ordinary pumps like a fluid wagon, the Artillery Truck deploys on its stabilizers and fires artillery shells in a forward cone, and the Logistic Truck carries a roboport and the five logistic chests, a mobile logistics hub powered by its own solar panels.

Content
a month ago
2.0 - 2.1
2.03K
Transportation Logistics Combat Storage

i Configurable storage slot amount

10 days ago

I really like the trucks, especially paired with out truck autopilot mod, but it would be nice to be able to configure Heavy Truck's and Tanker Truck's storage amounts. At the current values, trucks serve as alternative to rail, but being able to configure their storage in mod settings would allow them to be used at the same time as trains for those who don't want either to overshadow one another.

10 days ago

Thanks for the idea! I’d rather keep a single balance for the trucks: they’re meant as an alternative to rail that doesn’t need tracks, and their capacity is part of that. If you want them weaker, a mod that changes the values in the data stage can do it easily (data.raw.car["heavy-truck"].inventory_size).

8 days ago

Hello! I really love the vanilla-looking trucks! Thanks for the awesome mod! I came asking for the same thing, because I prefer my factorio with reduced inventory slots using Cramped Containers and Configurable Vehicles mod. Unfortunately I have 0 brain cells capable of modding, so I can't make the mod myself. Would you reconsider adding it? or should I ask for the Configurable Vehicles mod author to add a compatibility for your mod?

I'm using the trucks as a middle ground between belt/pipe and train, which makes more sense to me from a realism perspective. I hate making super long belt/pipe line and the mini-trains kinda make a mess to train station designs due to it being different length.

Speaking about balance, I noticed "heavy" truck and car have roughly the same speed? I've only tested with wood and coal as fuel tho.
I feel like with its inventory slots and not being much harder to make than car, it kinda invalidates the car in terms of engineer's personal transportation.
(I mean, no one uses the car to fight biters after getting a tank, right?)

Considering the heavy truck is supposed to be the alternative for train, imo it has few too many advantages compared to train. As I understand it:
- free pathing; no need to set up complex rail system
- larger inventory
- smaller footprint
- overall cheaper than a full train with similar total inventory to run
Meanwhile train's advantage over a truck is only speed. I'm not including its modularity because trucks can also be increased in quantity. In situations where massive distance isn't in the picture, I think heavy truck is far more appealing to use than train, instead of merely an alternative.

I haven't been able to play much though, so I couldn't do a lot of testing. Like what happens if there's tons of trucks. Please let me know if I misunderstood anything!

I'm really excited with the vanilla-styled trucks and looking forward to make it an essential part of my immersive vanilla+ mod collection. ^^

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