Heavy Trucks (Vanilla+)


Half-track heavy trucks in the vanilla style. The Heavy Truck hauls cargo and is the base of the others: the Tanker Truck loads and unloads fluids at ordinary pumps like a fluid wagon, the Artillery Truck deploys on its stabilizers and fires artillery shells in a forward cone, and the Logistic Truck carries a roboport and the five logistic chests, a mobile logistics hub powered by its own solar panels.

Content
2 days ago
2.0
1.48K
Transportation Logistics Combat Storage

g minor astetic gripes

2 days ago

this mod is realy cool, but i just have afew minor gripes with the astetics and some of the function

  1. trucks in automatic mode with the Heavy Trucks: Autopilot have a weird issue where the truck lags behind the lights or the other way by a frame or 2, and at day the lights stay on but in the orientation they were at from the night.

  2. turning off "show heavy truck's cargo" removes the cargo but the bed is abit bland, could be nice to add a graphic or a truck variant that has a canopy/box on the bed so that you don't see a full truck with an empty bed

  3. meintioned in the fuel post but the lack of a fuel indicatior in the truck pannel for what is currently burning and it's stats

  4. setting a filter slot in the cargo or fuel uses the same icon as the item, not a ghost like other vehicles. this makes it hard to tell which slots are filled, espeitally with single stack items like nuclear fuel, making the slot indistinguishable from an empty one

  5. logistics truck passive and active provider chests have the "open the chest window to set it's requests" buttons, despite not having logistics requests for thoes chest types

  6. the interupts setup window is tiny and hard to use because the list is mostly obstructed by the small ui size

  7. interupts with numbers (such as fuel count) are black, making them hard to read on the dark grey ui, the background of the numbers could be made lighter to match other ingame interfaces

thease are all the astetic issues that mildly annoy me, other than thease the mod is really good and the trucks look great!

7 hours ago

Thanks for the detailed feedback, and glad you like the trucks! The fuel indicator is already done for the next version. I'm also fixing the headlights lagging behind or staying on during the day, the filter slots (they'll show as ghosts like other vehicles), the size of the interrupt window, the hard-to-read numbers in conditions, and the request button on the logistic truck's passive and active provider chests. The covered bed for hidden cargo is a nice idea, I'll think about it.

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