on this topic, using parameterised interupts is made harder because of needing to filter the trucks slots, disallowing the use of ambiguous slots because they are filled with fuel.
trains usually get around this with the seperate engine with no cargo slots but that doesn't really work here.
the station can read the trucks contents, but nut the current fuel contents in that, not can they pull fuel from the inventory which can be read.
auto refueling could be fixed in 2 ways by either allowing auto-trucks to refuel from cargo or allowing the station to read the fuel when pulling from the inventory.
ps. it would be a nice QOL to have a fuel bar like the burners and other vehicles to see how long the rod of nuclear fuel has left
pps. also fuel doesn't seem to have an effect on auto drive, nor do concrete roads make them faster, they are stuck at ~64 ish kph
ppps. unrelated but on the wait condition settings the grab to move vertical line texture thing on the station ui for the trucks is allways green for wait till full cargo and allways gray for wait till empty, and doesn't allow grabbing it to move station conditions.