BUILD YOUR OWN BURIAL
GZ-Threat: Biter Escalation (Early BYOB Edition)
5+1 NEW TECHNOLOGIES!
INSANE NEW THREAT VECTOR!
UNLIMITED WAYS TO LOSE!
- This mod is holding on by the seat of its pants and was only tested to not crash the game and that the systems were functional
- This mod is in desperate need of balancing but is entirely playable and beatable
- This mod will get a lot of integration with gz-loot and gz-economy as well as mods like Alien Loot
- I spent more time on this than I wanted to and will take some time to work on other mods before the integrations
- Biters = Both biters and spitters. Have not touched Gleba units yet.
- Biters no longer only target only sources of pollution. If the player is a closer target, they will target the player instead.
- Biters scale from level 1 to 100. For every 10 levels, each biter moves up one rank.
- The highest level biter in an attack group will be promoted to the next rank.
- 50% of the remaining biters will be demoted 1 rank.
- If 20 rank 5 biters are in an attack group, one with the highest evolution class among them will be promoted to Broodleader
- Of the 19 remaining, 50% will be demoted to the next lowest rank based on evolution class
- 1 level 6 Broodleader biter, 9 rank 5 biters, 10 rank 4 biters in the attack group
- Biters do not use any additional pathfinding or runtime logic in order to execute.
- Biters simply mimic the leader's target or else target the player when they are close by.
- GZ Leveled biters are drawn in the data stage and stats are applied multiplicative with quality
- Some extra hardcore "QOL" is included as an optional dependency (don't get wrecked)
- I have included more details in the FAQ in case anyone did not want to be spoiled.