Adds lights to fires, explosions, muzzle flashes, bullet projectiles and more!
Mods introducing new content into the game.
Version: 0.11.2 Date: 2024.11.13 Changes: - Disabled the rebalanced nightvision setting by default. Bugfixes: - Fixed compatibilty issue with mods that add spidertrons without lights.
Version: 0.11.1 Date: 2024.11.12 Bugfixes: - Fixed animation speed issue.
Version: 0.11.0 Date: 2024.11.12 Major Features: - Added Factorio 2.0 compatibility. - Added Space Age compatibility. Features: - Added lights to shotgun pellets and lasers. - Added lights to Space Age related attacks, projectiles and explosions when using Space Age. Changes: - Adjusted explosion light size and animation speed. Bugfixes: - Fixed character flashlight edgecases with some mods.
Version: 0.10.2 Date: 2024.09.26 Bugfixes: - Improved vehicle light checks to support shield barriers that are actually cars. Credit to @Dh4mpyr.
Version: 0.10.1 Date: 2024.09.25 Major Features: - Added lights to some buildings' death explosions. Minor Features: - Added a performance setting to removes the on-hit lights that are created when a bullet lands. Bugfixes: - Corrected changelog. - Fixed muzzle flash animations being slower than intended. - Fixed mismatched car headlights. Credit to @PeasantUnit.
Version: 0.10.0 Date: 2024.09.23 Changes: - Decided on the name Fire Lights. Renamed things accordingly. Info: - Improved the mod description. - Added an icon. - Initial public release.
Version: 0.9.3 Date: 2024.06.09 Features: - Added a new nightvision effect. - Increased nightvision power cost and size. - Added an option to the disable nightvision overhaul. Graphics: - Nightvision effect no longer grants such good visibility. Optimizations: - Added sanity check to flashlight size increase. Other mods seem to silently do them and the effects are multiplicative. - Added normalisation of spidertron flashlight sizes when multiple are found after a mod only changes the first. Bugfixes: - Yep.
Version: 0.9.2 Date: 2024.06.04 Minor Features: - Added an idle light to flamethrower turrets. Graphics: - Slowed the gun and turret flash to make the added light more useful. Optimizations: - Reworked settings' implementation. Bugfixes: - Yep.
Version: 0.9.1 Date: 2024.05.24 Major Features: - Added lights to projectiles. - Added flashes of light when guns and turrets fire. Minor Features: - Added extra setting for disabling explosion lights. - Added a setting to increase flashlight sizes for players, vehicles and spidertrons. - Added more options to startup settings. Optimizations: - Optimised runtime daylight check. Changes: - Increased light sizes. - Adjusted light algo. Bugfixes: - Yep.
Version: 0.9.0 Date: 2024.05.18 Major Features: - Added dynamic lights to fires with sizes, colours and intensities based on their damages and types. - Added dynamic lights to explosions based on their size. Features: - Added a setting to hide enemy units on the minimap. - Added a setting to hide the minimap at night. - Added lights to fire stickers. (Fire worm spit) - Has good mod compatibility. Info: - Initial privately shared release. - Works best with a mod that makes nights darker. Locale: - Basic en locale support.