Factorissimo 2 - notnotmelon fork 🍴


A fork of Factorissimo 2 focused on improving performance by implementing several 1.1 features. Can improve performance by 10X or higher. Also fixes several bugs from the original version.

Content
1 year, 4 months ago
1.1
54.6K
Logistics

Use this tab to report bugs. Put the version of the mod in the title of your report.
Correct:
[1.1.19] Crash when blueprinting a factory
Incorrect:
[Latest version] Crash when blueprinting a factory
[1.1.XX] Crash when blueprinting a factory
Crash when blueprinting a factory

If you are reporting a crash, you must attach a screenshot/copy-paste of the crash report. Otherwise your report will be ignored.

Join the Discord! Feel free to DM me @notnotmelon#8545

[fixed] "Chart update" seem way too high

posted by Preceti2 1 year, 9 months ago
Bugs
2
last message by Preceti2 1 year, 9 months ago

[fixed] Companion drones flying over factory building get stuck

posted by tigar 1 year, 9 months ago
Bugs
2
last message by tigar 1 year, 9 months ago

[not Factorissimo's fault] Anomaly alert damaged robots

posted by Kromignon67 1 year, 9 months ago
Bugs
5
last message by notnotmelon 1 year, 9 months ago

[fixed] Crash Companion Drone

posted by Rumpfisken 1 year, 9 months ago
Bugs
5
last message by Rumpfisken 1 year, 9 months ago

[fixed] Crash on destroying factory connected to power through switch

posted by t0flo 1 year, 9 months ago
Bugs
1
last message by notnotmelon 1 year, 9 months ago

[fixed] Crash on Destroy (in editor)

posted by saaadel 1 year, 10 months ago
Bugs
3
last message by notnotmelon 1 year, 9 months ago

[Fixed] Old Factories leave the sprite

posted by Honezt 1 year, 9 months ago
Bugs
1
last message by notnotmelon 1 year, 9 months ago

[fixed] can't enter

posted by KeyCollector 1 year, 9 months ago
Bugs
6
last message by KeyCollector 1 year, 9 months ago

[fixed] Factory circuit connector does not work on recursive buildings

posted by CountChappy 1 year, 10 months ago
Bugs
1
last message by notnotmelon 1 year, 10 months ago

[fixed] Crash with Mouse-over Construction mod

posted by saaadel 1 year, 10 months ago
Bugs
3
last message by notnotmelon 1 year, 10 months ago

[fixed] Factories do not reconnect to their interior after cut&paste

posted by chugin_iv 1 year, 10 months ago
Bugs
4
last message by notnotmelon 1 year, 10 months ago

[fixed] "bulk factory input/output" pipe blocks the flow

posted by Swedney 1 year, 10 months ago
Bugs
1
last message by notnotmelon 1 year, 10 months ago

[not a bug] Substation have a 5 connection limit

posted by CazuzaCzz 1 year, 10 months ago
Bugs
4
last message by CazuzaCzz 1 year, 10 months ago

[fixed] Can't enter Factory Building anymore if it has been placed in any Factory...

posted by Swedney 1 year, 10 months ago
Bugs
1
last message by notnotmelon 1 year, 10 months ago

[Fixed] Failed to load with mobile factory mod

posted by RaZoRPiNe 1 year, 10 months ago
Bugs
2
last message by RaZoRPiNe 1 year, 10 months ago

[Fixed] Bots and connections

posted by speedyquader 1 year, 10 months ago
Bugs
1
last message by notnotmelon 1 year, 10 months ago

[Fixed] Crash

posted by saaadel 1 year, 10 months ago
Bugs
1
last message by notnotmelon 1 year, 10 months ago

[Not a bug] Placing solar panel outside of Factory auto-researches interior lighting.

posted by CaitSith2 1 year, 10 months ago
Bugs
3
last message by notnotmelon 1 year, 10 months ago

[Fixed] Bot construction of solar panel crashes the mod.

posted by CaitSith2 1 year, 10 months ago
Bugs
1
last message by notnotmelon 1 year, 10 months ago