Factorissimo 3


Factorissimo adds factory buildings to Factorio. Place them down, walk in, build your factories inside! Now updated for space age!

Content
21 days ago
1.1 - 2.0
105K
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b [fixed] Crash Companion Drone

3 years ago
(updated 3 years ago)

I am not sure what causes it,:

"Mod Factorissimo 2 - notnotmelon fork (1.1.4) orsakade ett oreparerbart fel.
Vänligen rapportera detta fel till mod-författaren.

Error while running event factorissimo-2-notnotmelon::on_nth_tick(30)
invalid key to 'next'
stack traceback:
[C]: in function 'for iterator'
factorissimo-2-notnotmelon/script/travel.lua:88: in function <factorissimo-2-notnotmelon/script/travel.lua:87> "

I have tested some things and the crashes seem to happen when I have an companion drone with me in my base. I can run around without one without anything happening but as soon as I assemble a companion drone and start running in the base the crash happens.

3 years ago
(updated 3 years ago)

Can verify - running factorissimo 2 and companion drones crashes sometimes when entering / exiting factorioes or when a companion drone collides with / flies over a factory. If not crashing it can also destroy drones doing these same actions.
Reverting back to 1.0.13 fixes the issue.

Companion Drone is a spider-vehicle so probably related to spidertron changes in 1.1.3

3 years ago

Can confirm that the error occurred when spidertron was leaving factory building.
Mod Version 1.1.4

3 years ago

Fixed for the next release. Thanks for the reports

3 years ago

Fixed. Spidertron could exit the building without crashing.

3 years ago

I also dont have a problem with the companion drones anymore so my issue were fixed.