Factorio 2'ish


Modpack with features that will be implemented in Factorio 2.0 core game. Some mods allow even more things than what is promised in core game. Edited by BeefyAndTheDucks so that every mod is not optional.

Mod packs
1 year, 3 months ago
1.1
278
Transportation Logistics Trains Environment Mining Logistic network Circuit network Manufacturing Power Blueprints
Direction:
This mod 39 From other mods 1
Dependency types:
Default 39 Required 39 Conflict 0 Optional 0 Hidden 0
Sort by:
Default Type Name Version Downloads
Dependency 1.43M
FNEI 327K
RecipeBook 213K
ModuleInserter 141K
deadlock-beltboxes-loaders 113K
show-max-underground-distance 100K
beautiful_bridge_railway 51.3K
GDIW 48.6K
CursorEnhancements 47.8K
WireShortcuts 44.6K
AutoTrash 43.2K
RemoteConfiguration 42.4K
TrainGroups 30.3K
LogisticRequestManager 29.0K
Train_Control_Signals 26.3K
AdvancedBelts 21.4K
fluid_permutations 17.8K
GhostOnWater 16.3K
PowerPole32 10.1K
simple_landfill_mining 9.97K
DoRobotsBuildAutomaticTrains 9.82K
Kux-BlueprintExtensions 9.29K
crafting_combinator_xeraph 8.26K
TintedGhosts 8.05K
SimpleCompress 7.11K
factoripedia 6.33K
redo 6.19K
TrainStatusIcons 5.51K
blueprint-variables 4.83K
better-cliff-hitboxes 4.61K
FilterInsertersBegone 3.77K
AutoCircuit 3.53K
janky-quality 3.04K
DestructiveBlueprints 2.93K
bigminingdrill 2.86K
rapid-beltsv1 2.65K
StackInserterRename 2.03K
remote-requests 2.02K
parameterized-blueprints 1.54K
pigo-selector-combinator 1.04K
Last dependency data update: 23 hours ago (for v0.398.5)