Dimension Warp

by Anakhon

Build your base, defend it from the locals and get back to your home, Nauvis. A remake of the great warptorio2 (Vanilla and SpaceAge compatible).

Overhaul
25 days ago
2.0
1.60K
Combat Enemies Environment Mining Power

b Crash when mining harvester with bots

2 months ago

I got this error when I used a deconstruction planner on a mining harvester and it got mined by my bots:

The mod Dimension Warp (0.4.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event dimension-warp::on_robot_mined_entity (ID 71)
dimension-warp/scripts/platforms/harvesters.lua:449: bad argument #3 of 3 to 'index' (string expected, got nil)
stack traceback:
[C]: in function '__index'
__dimension-warp
/scripts/platforms/harvesters.lua:449: in function 'replace_mined_item'
dimension-warp/scripts/platforms/harvesters.lua:481: in function 'cb'
dimension-warp/lib/events.lua:18: in function <dimension-warp/lib/events.lua:16>

2 months ago

Hello,

Thanks for the report.

It's "fixed": actually I decided to remove the ability of drones to deconstruct harvesters.
Why: because when a drone deconstruct it, it also teleports the drone with it, and I didn't want to put drones in teleport exclusion as I want people to be able to put drones there as well.

2 months ago

Thanks!

2 months ago

I had to create separate deconstruction planner to avoid this crash. AFAIR it is not limited to harvesters but also affect planet teleport or its entities(chests,loaders,pipes), would be nice to fix too.

2 months ago
(updated 2 months ago)

I had to create separate deconstruction planner to avoid this crash. AFAIR it is not limited to harvesters but also affect planet teleport or its entities(chests,loaders,pipes), would be nice to fix too.

It would have been better to report it instead :) but it's fixed.

I don't understand what you are speaking about now, because nothing else is making crashes ? And only the warpgate is minable / deconstructible with drones (and it doesn't crash), other entities (chest, loader etc) are not ?

New response