Dimension Warp

by Anakhon

Build your base, defend it from the locals and get back to your home, Nauvis. A remake of the great warptorio2 (Vanilla and SpaceAge compatible).

Overhaul
20 days ago
2.0
1.08K
Combat Enemies Environment Mining Power

g It is recommended to add the strength option

a month ago

It is recommended to add the strength option. Compared with other similar mods, the attack strength of this MOD is relatively weak, and there is no large wave of attack. Of course, I know some beginners may not be able to adapt, so it's better to have a similar option and let everyone choose for themselves

a month ago
(updated a month ago)

I have no idea what you mean here...

the attack strength of this MOD is relatively weak, and there is no large wave of attack.

There's no waves, only biters reacting to pollution, and after 10min, they are manually triggered from further and further to come attack, in addition to pollution (up to 5000 tiles away around the 50min on a planet)

if you change pollution value, it's getting easier, if you don't, at some point it's already "easy", but the goal of constant pollution isn't necessarily to kill you, but to make you use munitions / energy constantly. (you can increase the pollution as well if you want)

You want more difficulty, look for rampant for example (I didn't test it with the mod yet)

a month ago

I'm a Chinese player. I'm using translation software to speak. What I mean is that there's a lack of large-scale attacks, those saturation attacks with hundreds or more units at a time
After retesting, I did find that the difficulty had changed. Some maps did have a rather stressful intensity. However, the strength of some maps is relatively low, which might be related to the enemy generation range set. Of course, it is still recommended to add a setting option related to difficulty here to reduce or increase the difficulty

a month ago

I have no idea how other mods are set up. In similar mods, such as Warptorio 2.0 (Space Age) and Warp Drive Machine, after a certain period of time, I will encounter an attack tide composed of hundreds of bug swarms, and it comes in waves. Under such attacks, I have to organize a sufficient scale of defense forces or withdraw in advance. This kind of attack brings me a lot of pressure, but it also makes me feel very exciting and satisfying. I really enjoy this process. In this MOD, the enemy's offensive is obviously much rarer. There will be attacks, but in terms of quantity and scale, they are relatively weak, with a maximum of dozens of bugs at a time

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