I have no idea what you mean here...
the attack strength of this MOD is relatively weak, and there is no large wave of attack.
There's no waves, only biters reacting to pollution, and after 10min, they are manually triggered from further and further to come attack, in addition to pollution (up to 5000 tiles away around the 50min on a planet)
if you change pollution value, it's getting easier, if you don't, at some point it's already "easy", but the goal of constant pollution isn't necessarily to kill you, but to make you use munitions / energy constantly. (you can increase the pollution as well if you want)
You want more difficulty, look for rampant for example (I didn't test it with the mod yet)