Dimension Warp

by Anakhon

Build your base, defend it from the locals and get back to your home, Nauvis. A remake of the great warptorio2 (Vanilla and SpaceAge compatible).

Overhaul
21 days ago
2.0
1.08K
Combat Enemies Environment Mining Power

g The rhythm issue of the mid-term game

a month ago

The rhythm issue of the mid-term game: Currently, I have developed to the green bottle stage in the pure original version (without large mods like K2), and have unlocked several platforms of T1, such as the smelting room, generator room, and processing room. But I found this research and development process extremely dull and boring: I had to constantly repeat the mining of resources, then transport them back to the factory with limited space, and then process them into green bottles and red bottles hundreds of times, and carry out the research and development with limited scientific research equipment. The narrow space makes everything difficult, and the number of bottles needed is too large. I find that at this stage, I only have two options: either move outside the factory for processing and production, and come back to hide when I need to jump, or just idle and wait out of boredom. I hope this pace can be improved. Either reduce the initial number of bottles or expand the internal space of the factory to make it larger (actually, I mentioned at the beginning that the 250-bottle red bottle technology was a bit too demanding).

a month ago

By the way, this is a very interesting MOD. I found the feeling of the warp platform from the 1.1 era back then, but I wonder if it could be integrated with the space age, such as traveling in space and encountering meteorites and enemies, and then landing, rather than simply jumping directly

a month ago

i've made adjustments in 0.3.0 about the overall tech progression. Maybe it'll solve a bit these issues.

About space etc, I thought about it, but it felt a bit too much, especially when the mod is more about "breaking space time and warping through dimensions", drifting in space in the middle of asteroids would have been possibility, but I couldn't really find a way to do it (technically, and in a way I liked it).
Still, i'll keep the idea in my head, because if I manage to do it, it may add few things for the mod progression :)

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